6.0.3 Hotfixes: November 21

Written by Blizzard Entertainment on . Posted in Uncategorized

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.3. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client- side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they've been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.3.

November 21

Garrisons, Followers, and Outposts

  • Characters are now guaranteed to have level 90-94 Garrison Missions available if they have Followers in the level 90-94 range and level 95-99 Garrison Missions available if they have Followers in the level 95-99 range.
  • Work Orders should now also work with materials and reagents that are in the character's bank and reagent bank.
  • Temporarily disabled Ashran as a daily quest choice while we continue to troubleshoot issues with some of the daily quests being offered.
  • Followers
    • Leeroy Jenkins: Resolved an issue where characters that were dead or in Spirit of Redemption form when completing the achievement Leeeeeeeeeeeeeroy...? may sometimes not receive Leeroy Jenkins as a follower.

Quests

  • Shadowmoon Valley
    • Assault on Darktide Roost: Increased the respawn rates of creatures and NPCs needed for the quest.
  • Gorgrond
    • Assault on the Pit: Blackrock Foundry Assaulted credit is no longer being awarded when using the Iron Troop Launcher.
    • Shredder vs. Saberon: Resolved an issue where characters that leave the quest area immediately after receiving credit may be unable to turn-in the quest.
  • Spires of Arak
    • Assault on Skettis: The debuff Infected Talons placed by various creatures in the area for this quest no longer stacks.
    • Bonus Objective: The Howling Crag: Defeating the ritualists Vile Siphonmaster, Crazed Obliterator, and Insane Nullifier now contributes credit towards completing the Pale Orcs Slain objective.
  • Legendary Ring Quest Line
    • Tarnished Bronze: Spirit of Kairozdormu's Time Bomb ability should no longer be hitting players that aren't in combat with him in a different phase.

World Environment

  • [Requires a realm restart.] Portals leading to the Dark Portal in Blasted Lands have been added next to Archmage Khadgar in Stormwind and Orgrimmar.
  • Removed an erroneous treasure marker displayed by using the Spires of Arak Treasure Map for a Reagent Pouch that did not actually exist.

Creatures and NPCs

  • Increased the spawn rates for creatures and NPCs across a number of questing areas for level 100 daily quests.
  • Reduced the spawn rate of creatures and NPCs laying siege in the areas around Shattrath City.
  • Gruuk has moved to a new location where they can be seen by both Horde and Alliance players.
  • High Warlord Volrath and Grand Marshal Tremblade now only award 50 Honor for defeating them (down from 500).
  • Nagrand Prowler 's Leap for the Kill ability now has a shorter stun duration and smaller damage radius.
  • Nok-Karosh's drop, Garn Nighthowl now only allows players in a party or Raid to roll greed.

Dungeons, Raids, and Scenarios

  • Molten Core
    • Players should no longer be incorrectly placed into a Molten Core where Ragnaros has already been defeated.
    • Shazzrah's area of effect damage has been reduced.
    • Firelord now uses the Lava Spawn ability less frequently.
    • Core Hound, Molten Destroyer, and Molten Giant's area-of-effect attacks now deals 50% less damage.
    • Core Hound, Molten Destroyer, Molten Giant, Lava Annihilator, and Lava Surger now have 30% less health.
    • In a departure from the original Molten Core, reduced aggro radius for most non-boss creatures from their original aggro radius from back in the day.
  • Dungeons
    • Reverted the change to the default loot mode for random matchmade groups in Dungeon Finder back to Personal loot.
      • In Personal loot, each player in the group will now always receive an item from the final dungeon boss.
      • In Need Before Greed, the dungeon boss will now drop 3 items to be shared among the group as desired, up from 2 previously.
      • Full premade groups queuing in Dungeon Finder now defaults to Need Before Greed and they can change the loot mode if they want.
    • Call to Arms for in-demand roles have been reeanabled for Dungeon Finder. Completing the dungeon awards a Satchel of Savage Mysteries with a chance to contain new treasures and it will always contain an Augment Rune, a tradeable item that provides a consumable buff that is ordinarily only available through Raid Finder.
    • An award of 50 Garrison Resources has been added for completing the first Random Warlords of Draenor Heroic Dungeon of the day.
    • Grimrail Depot
      • Railmaster Rocketspark's X21-01A Missile Barrage now deals 20% less damage.
    • Skyreach
      • Araknath: Rogues using Vanish should no longer cause Araknath to become non-interactive.
      • High Sage Viryx's Cast Down ability should no longer cause Druids to drop out of their shapeshifted form.
      • Solar Flares are now able to correctly Fixate on a target even while stunned.
    • The Everbloom
      • Putrid Pyromancer should no longer continue to track the player when using their Dragon's Breath ability.
    • Upper Blackrock Spire
      • Kyrak's Debilitating Fixation ability can now target players up to 50 yards away (up from 30 yards).
      • Ragewing the Untamed's indicator for Fire Storm should now correctly display the ability's area of effect.
      • Black Iron Leadbelcher should no longer incorrectly activate a Sentry Cannon while polymorphed or hexed.

Battlegrounds and Arenas

  • Tarren Mill vs Southshore
    • Victory conditions are now for the first side to reach 300 points or the match results in a tie after 30 minutes.
    • Tarren Mill Deathguards and Alliance Guards now have more health.

Professions

  • Archeology
    • Moved some Archeology nodes in the area around Icewind Drifts in Frostfire Ridge to no longer be in inaccessible locations.

Items

  • Epic quality Bind on Equip world drops are no longer eligible for a Need roll.
  • Many Warlords of Draenor trinkets received an adjustment to their stats to provide a bonus that's more appropriate for the trinket's item level.
  • Turbulent Cloak contained in Satchel of Helpful Goods should no longer result in creating an invalid item for Guardian Druids.

Bug Fixes

  • Resolved an issue that could cause characters to become stuck on a flight path.

November 19

Garrisons, Followers, and Outposts

  • Stables Level 2: Characters should now be immune to being dazed while riding their mounts.
  • The Forge Level 2: Solace of the Forge should now correctly only be usable while outdoors in Draenor.
  • Trading Post Level 2: Players should now be able to gain reputation with the Sha'tari Defense or Laughing Skull Orcs.
  • Outposts
    • Nagrand Tankworks: Wor'var Demolisher and Telaari Siege Engine now deals less damage against other players.

Classes

  • Hunter
    • General
      • Camouflage's stealth effect should now be reapplying correctly when the Hunter and their pet are stationary.
  • Mage
    • Talents
      • Prismatic Crystal when conjured, should now correctly last for its full duration.
  • Shaman
    • General
      • Totemic Recall should now correctly refund the mana cost back when used.
    • Elemental
      • Earthquake can now only Stun a target once per cast.
  • Warlock
    • General
      • Resolved an issue where Glyph of Eye of Kilrogg was incorrectly allowing Eye of Kilrogg to fly while on Draenor.

Quests

  • Frostfire Ridge
    • [Requires a realm restart.] Tricks of the Trade: Characters that have undergone a faction change can now complete this quest if they had already completed it on the opposite faction.
  • Spires of Arak
    • Assault on Skettis: Increased the drop rates for Talon Key. Additionally, Apexis Sol-Mender, Glowing Energizer and, Stalwart Warden should no longer be getting stuck in evade mode.
    • [Requires a realm restart.] Bonus Objective: Bladefist Hold: Increased the spawn rates for Brood Mother Xylax, Bagdoth Goredrinker, and Val'dune Fleshcrafter.
    • Sol Sisters: Sol-Shaper Veoryx should no longer be getting stuck in evade mode.
  • Garrisons
    • Characters visiting someone else's Garrison should no longer be incorrectly seeing another player's daily quests.
    • Gladiator's Sanctum: Nemesis quests should no longer be incorrectly removed from the player's quest log if they log out while the building is under construction.
    • Goren Invasion!: Adjusted a number of spawn points so the invaders should no longer get stuck in Garrison buildings.
    • Scraps of Iron (Dwarven Bunker/War Mill): Completing the quest should no longer remove more Iron Horde Scraps than needed.

World Environment

  • Increased the number of situations where items and abilities slowing the player's falling speed could be used while in outdoor environments.

Creatures and NPCs

  • Graveltooth should now be using their inside voice to shout at players in the area instead of shouting at the entirety of Nagrand.

Dungeons, Raids, and Scenarios

  • Reduced the item level requirement to queue for Normal difficulty Grimrail Depot, Shadowmoon Burial Grounds, The Everbloom, and Upper Blackrock Spire to 595 (down from 600).
  • Upper Blackrock Spire
    • Orebender Gor'ashan: Mobs from other parts of the Dungeon should no longer be joining the fight during the encounter.
  • Challenge Mode
    • Aviana's Feather should no longer be usable while in a Challenge Mode dungeon.
  • Proving Grounds
    • Statistics for Basic Healer (Endless) should no longer be incorrectly displaying under Basic Tank (Endless).

PvP

  • Increased the amount of players that can be in Ashran to 150.
  • [Requires a realm restart.] Primal Combatant PvP trinkets awarded from Gold Strongboxes should now contain stats that are more appropriate for the character's specialization.
  • Primal PvP trinkets should now be eligible to grant players the Gladiator's Distinction set bonus.
  • Primal Honor PvP gear should now correctly have a set bonus.

Items

  • Gnomish Net Launcher now has a level 91 requirement to equip and provides a more appropriate bonus to Versatility.
  • Invisibility Field's effect is now on a shared cooldown with other invisibility effects.

Bug Fixes

  • Resolved an issue where Draenor Perks for characters may sometimes not be saving correctly.

November 18

Garrisons, Followers, and Outposts

Classes

  • Druid
    • Balance
      • Empowered Moonkin's clearcasting effect should no longer be incorrectly consumed if it's triggered while the Moonkin is in the middle of casting a spell.
  • Mage
    • Talents
      • Comet Storm should now correctly belong to the Frost school and is no longer usable if that school is locked.
  • Paladin
    • Talents
      • [Requires a realm restart.] Holy Shield should now correctly deal damage when blocking normal attacks as well.

Quests

  • Bonus Objective: The Forgotten Caves: Gorg the Host should no longer be getting stuck in evade mode.
  • Bonus Objective: The Howling Crag: Further increased the spawn rates of Pale Orcs and Rylak Eggs.
  • For the Children!: Manastorm's Duplicator should now be correctly awarded to characters that complete the quest.
  • Moving In: Characters that abandon the quest should now have an easier time reacquiring the quest and resume their progress on the main quest line.
  • Ogre Diplomacy: Players that have completed Into the Heart of Madness should no longer sometimes be placed into an incorrect phase and be unable to complete the quest.
  • Safety Measures: Increased the spawn rate of bog denizens.
  • Shadowmoon Invasion! is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.
  • Skimming Off The Top: Increased the drop rates for Volatile Oil.
  • Strike While the Iron is Hot: Blocked off the entrance to the Iron Docks so players won't accidentally wander out of the quest area and wind up getting lost.
  • The Defense of Karabor: Players resurrecting at a graveyard during this quest should no longer be immediately attacked by Iron Horde NPCs.
  • The Iron Wolf: Players should now be able to receive completion credit if they've died and released during the quest.
  • Thunderlord Invasion!: The quest is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.

Creatures and NPCs

  • Apexis Traders Dawn-Seeker Krek (Alliance) and Dawn-Seeker Alkset (Horde) are now offering Exceptional gear (item level 645) for sale.
    • Developer Commentary: The vendors' offerings were previously tied to the Highmaul raid unlock, but we wanted to make sure that players have useful items to spend their Apexis Crystals on, rather than positioning them exclusively as a catch-up item vendor. The final tier of Flawless gear (item level 655) will now unlock when the Highmaul raid becomes available, rather than when Blackrock Foundry becomes available.
  • Increased the spawn rates for creatures and NPCs in the Skettis Ruins area in Spires of Arak. [Requires a realm restart.] Additionally, resolved an issue where some creatures were incorrectly sharing loot with other players.
  • Grizzled Frostwolf Veteran's icon should no longer persist on the mini map after being defeated.
  • Rangari Jonaa now has a cooldown on their Scatter Shot ability.
  • Rotcap's icon should no longer persist on the mini map after being defeated.
  • Typhon's icon should no longer persist on the mini map after being defeated.

Dungeons, Raids, and Scenarios

  • Characters with Warlords PvP gear that had its secondary item level activated due to being in PvP combat temporarily disqualifies them from queuing for Dungeons and Raid Finder. It can take up to 20 seconds after ending PvP combat before the character will be eligible to queue up normally.
  • Upper Blackrock Spire
    • During the Commander Tharbek encounter, players should no longer be kept in a constant state of combat between waves.

PvP

  • Reverted a hotfix from October 15 that reduced all PvP damage by 25%.
  • Gnomes are now able to increase their reputation with Wrynn's Vanguard.

Items

  • Coil of Sturdy Rope, a Horde quest item should no longer be incorrectly dropping for Alliance characters.
  • Miner's Coffee movement speed buff should now stack correctly with other movement speed buffs.
  • Solium Band rings can now be equipped at level 98 (down from level 100).

November 17

Garrisons, Followers, and Outposts

  • Barracks: Training dummies have been temporarily removed from the Garrison.
  • Barracks Level 2: Bodyguard followers accompanying the player are now more likely to assist with the player's current target.
  • Mine Level 2: Preserved Mining Picks obtained from mining carts should now work correctly.
  • Resolved an issue where players could get stuck on a flight path while attempting to fly into their Garrisons.
  • Followers
    • [Requires a realm restart.] Hulda Shadowblade should now be correctly awarded to players that have completed the quest, Standing United.

Classes

  • Warlock
    • Talents
      • Grimoire of Supremacy's summoned Terrorguards and Abyssals should now correctly have the Avoidance ability.

Quests

  • Articles of the Fallen: Players that have already completed To the Garrison should now be able to see Kal'gor the Honorable to complete the quest.
  • Battle in Ashran: The quest now requires players to obtain 100 Artifact Fragments and go to Shadow Hunter Ukambe (Horde) or Scout Valdez (Alliance) to complete the quest.
  • Battle of Thunder Pass: Dying or leaving the area during the middle of the Battle of Thunder Pass event should no longer prevent players from completing the event.
  • Bled Dry: Cages can now be opened by multiple players simultaneously.
  • [Requires a realm restart.] Bushwhacker: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade should no longer be getting stuck in evade mode.
  • Draenor's Secret Power: Completion of this quest is now required before being able to move onto the next step of the Legendary quest chain. For characters that skipped this quest, completion of this quest has also been made into a requirement before being eligible for the next upgrade.
  • Fate of Karabor: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Honor Has Its Rewards: Resolved an issue where Farseer Drek'Thar may sometimes not accept quest turn-ins.
  • Last Steps: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Sol Sisters: Sol-Shaper Krashyx should no longer get stuck in evade mode.
  • The Battle for Shattrath: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • The Debt We Share: Players that are mounted should now be able to receive completion credit for this quest.
  • [Requires a realm restart.] The Infested: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • The Iron Wolf: Added another way for characters to obtain The Iron Wolf invasion quest for characters that upgraded to a Tier 3 Garrison before completing the main Frostfire questline.
  • [Requires a realm restart.] The Razorbloom: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • [Requires a realm restart.] The Voice of Iyu: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.

Creatures and NPCs

  • Grand Marshal Tremblade should now drop a Gleaming Ashmaul Strongbox for Horde characters when they're defeated.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Increased the amount of experience awarded for completing a Draenor level-up dungeon (Bloodmaul Slag Mines, Iron Docks, Auchindoun, and Skyreach) to be more rewarding.
    • Items looted from normal Level-100 dungeons now have a level requirement of 100 instead of 97.
    • Iron Docks
      • Players should no longer be incorrectly receiving credit for completing the Take Cover! achievement without actually completing the achievement.
      • Attempted to resolve an issue where Skulloc may sometimes not grant loot.
    • Slag Mines
      • Players that are dead should now correctly still receive credit for completing the achievement Come With Me If You Want to Live.
    • The Everbloom
      • Coagulated Genesaur Blood is now correctly flagged as a damage dealer trinket.
  • Challenge Mode
    • Salyin Battle Banner is no longer eligible to be used during Challenge Modes.
    • Resolved an issue where a realm may sometimes not have a Challenge Mode daily quest available.
    • Auchindoun: Reduced the amount of enemies to kill to 48 (down from 50).
    • Skyreach: Time needed to achieve a gold rating has been increased to 17 minutes (up from 15 minutes). Times for silver and bronze rating have been adjusted accordingly.
    • Upper Blackrock Spire: Players receiving credit for Challenge Master: Upper Blackrock Spire achievement should no longer be incorrectly receiving credit for Challenge Master: Shadowmoon Burial Grounds as well.

PvP

  • Honor Quartermasters have been added to Ashran. Austin Feeney (Alliance) and Shadow Hunter Gar'ant (Horde) now sell Honor gear.
  • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have temporarily stopped selling Conquest gear.

Battlegrounds and Arenas

  • An item now needs to be at least item level 560 or above before being eligible to be scaled up to 650 in level 100 Battlegrounds and Arenas.

Items

  • The following items are now uncommon quality (green) so there's less award pop-ups when retrieving the them from Garrison work orders. There's been no change to the item's functionality or availability.
    • Primal Spirit
    • Savage Blood
    • Burnished Leather
    • Gearspring Parts
    • Hexweave Cloth
    • Metamorphic Crystal
    • Taladite Crystal
    • Truesteel Ingot
    • War Paints
  • Blackfire Scepter now grants a more modest increase to Intellect.
  • Bloodwood Wand now grants a less astronomical bonus to Spell Power.
  • Oralius' Whispering Crystal now increases all stats by 100 (down from 200).
  • Shieldtronic Shield should now correctly create a damage absorption shield instead of reflecting the damage back at an attacker.

Bug Fix

  • Resolved an issue where boosting characters that have XP disabled could wind up being unable to level.

November 15

Garrisons, Followers, and Outposts

  • Lunar Fall Inn/Frostwall Tavern: Improved the rewards for completing Budd's Gambit, Go Fetch, Ogre Ancestry, and Sky Dancers.
  • Stables Level 2: Resolved an issue where characters were not remaining mounted while interacting with herb nodes.
  • Trading Post Level 2: Multiple items for Auctioning for Parts should no longer be dropping at the same time.

Quests

  • A Collection of Coils: Increased the drop rates for Coil of Sturdy Rope.
  • A Feast of Shadows: Increased the spawn rate for Face-Stealers.
  • Bonus Objective: Kill Warspear Priests no longer awards a Gleaming Ashmaul Strongbox.
  • Bonus Objective: The Howling Crag: Increased the number and rate of Rylak Egg spawns.
  • Core of Iron: Core of Iron should now only be found on Heroic difficulty Grimrail Depot.
  • In Need Of A Hero: Completion credit for the quest is no longer shared amongst party members. This was causing other party members to be placed into an incorrect phase.
  • Icespine Stinger: Increased the number of Icespine Stinger spawns.
  • Legacy of the Apexis: Increased the drop rates for Apexis Core.
  • Ogre Diplomacy: Increased the spawn rate for Ango'rosh ogres.
  • Strike While the Iron Is Hot: Resolved a situation where the Activate Primal Device button doesn't go away after completing the quest.
  • The Battle of Thunder Pass: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
  • The Eldest: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
  • The Master Siegesmith: Master Siegesmith Uratok now scales his health based on the number of players engaging him.
  • The Traitor's True Name: Resolved an issue that could cause players to be unable to complete the quest.
  • Wanted: Maa'run's Hoof should no longer incorrectly reward the exact same rings as Engorged Goren.

Creatures and NPCs

  • Increased the spawn rates for creatures in the Shivering Trench area in Frostfire Ridge.
  • Felwrought Annihilator is now immune to the Warlock's Enslave Demon ability.
  • Mandragora now spawns more frequently and can be tapped by multiple players.
  • Mor the Dominator can now be tapped by multiple players.
  • Xanatos the Defiler will never be a slave and is now immune to the Warlock's Enslave Demon ability.
  • Resolved an issue where Thaelin Darkanvil may not be visible as a quest giver to players that have rescued him.
  • Resolved an issue where Warriors using Charge against some Grimfrost Lavaslingers could become stuck in the world geometry.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Increased the frequency of loot awards for Normal difficulty Auchindoun, Bloodmaul Slag Mines, Iron Docks, and Skyreach.
    • Heroic Dungeons should correctly have a daily lockout once more.
    • Auchindoun: Players should now be able to take a Soul Transporter to get back to Teron'gor if the entire party died after defeating him.

PvP

  • Coliseum Champion's Spoils and Gleaming Ashmaul Strongboxes should no longer incorrectly have a chance to contain Epic quality PvP weapons.

Professions

  • Characters with over 600 skill should no longer continue to find catch-up items for the respective profession.

Items

  • Excavated Highmaul Thingamabob, Fungus-Infected Hydra Lung, Pulsating Brain of No'losh, and Thornmother Eye can now trigger its effect from non-healing spells as well.
  • Resolved an issue causing the Mists of Pandaria Legendary Cloaks and Metagems to remain effective for level 100 characters.

November 14

Garrisons, Followers, and Outposts

  • Mine Level 2: Mining carts should now be easier to spot and should contain more than 1 piece of ore.
  • Followers
    • Artificer Romuul: Resolved an issue where characters were not receiving the quest.

Classes

  • Druid
    • Balance
      • Resolved an issue where the balance cycle may incorrectly force the Druid to stand up.

Quests

  • Defense of Karabor: Resolved an issue where characters may not receive completion credit for the quest.
  • I See Dead People: Resolved an issue where Bryan Finn may become unresponsive.
  • Kaelynara Sunchaser: Resolved an issue where characters were unable to return to their bodies in Spirit Form if they die inside the Jorune Mines.
  • Leave Nothing Behind!: Kur'ak the Binder now spawns more frequently.
  • Mulverick's Plight: Increased the drop rate for Mulverick's Axe.
  • Ogre Diplomacy: Increased the spawn rates of the Ango'rosh Ogres.
  • Save Wolf Home: Gronnstalker Korhol, Beastmaster Trokar, and Giantslayer Zhakta should now spawn more frequently. Additionally, resolved an issue where characters may be unable to complete profession quests while this quest is active.
  • The Defense of Karabor: Resolved an issue where completing this quest may cause characters to be unable to progress if they're also on the quest for The Righteous March.

Creatures

  • Echo of Murmur now spawns more frequently.
  • Made a pass on a number of rare creatures to allow multiple players to receive credit for personal loot if they helped defeat them.
  • Reduced the density of Squirrels in Nagrand and, critters and Icespine Hatchlings in Frostfire Ridge.

November 13

Update 3: 09:30pm PST

Classes

  • Monk
    • Brewmaster
      • Resolved an issue where Keg Smash may sometimes not generate Chi when used.

Quests

  • Artificer Romuul: Resolved an issue where players may sometimes not receive this quest after completing the Embaari Defense Crystal event.
  • Book Burning: Shadowborne Dementor should now always drop a Shadow Council Spellbook.
  • Shivertail's Den: Made a change to make it easier to receive credit for "Find Shivertail's Mother".
  • The Great Salvation: Draenei prisoners should spawn more frequently now.
  • The Warlord's Guard: Increased the spawn rates for Thunk, Gullok, and Splorg.
  • These Colors Don't Run: Characters now receive credit towards planting a Frostwolf Banner when they defeat or help in defeating a Bladespire Ogre with the exception of Bladespire Mauler, Chef, Boarbuster, Ogron, and Goresnout.
  • Wrath of Gronn: Increased the spawn rate for Captive Gronns.

Creatures and NPCs

  • Collision geometry has been added to Drek'Thar, Thrall, and Gazlowe in Frostfire Ridge.
  • Gorg the Host should now allow multiple players to receive credit for defeating it.

Battlegrounds and Arenas

  • Resolved an issue where item levels for Battlegrounds, Arenas, and Skirmishes brackets below level 100 were not scaling correctly.

Items

  • Epic rings that are a part of the Legendary quest line can no longer be disenchanted.

Update 2: 6:00pm PST

Quests

  • Adherents of the Sun God: Increased spawn rates for Adherent Bladewing.
  • Dark Enemies: Increased spawn rates for Shadowmoon Voidmancer.
  • Escape from Shaz'gul: Players can now receive completion credit for the quest by defeating Terrorfang at the end.
  • [Requires a realm restart.] Gormaul Tower: (Temporary) Completion credit for the quest is automatically awarded once players reach the top of the hill.
  • Great Balls of Fire!: To address an issue where some players were unable to destroy the barricade, players now receive quest completition credit once they get to the top of the ramp.
  • Quakefist: Quakefist's health now scales based on the number of players fighting it.
  • These Colors Don't Run: Multiple players can now place a banner on a Bladespire Ogre if they had tap rights.

Creatures

  • Various Kaliri in the Spires of Arak area should no longer be too high off the ground to be attacked.
  • Various creatures should now correctly have a chance to drop fur that could be used for tailoring.

Items

  • Abberant's Paw, Gnarled Goren Jaw, and Redclaw's Gutripper now give a bonus to Spell Power.
  • Toy Train Set has been temporarily disabled.

Update 1: 1:30pm PST

Classes

  • Druid
    • Balance
      • Resolved an issue where the Eclipse indicator in the UI can sometimes not match the Druid's current Balance power.

Quests

  • Back to Work / Looking for Lumber: Greatly increased the number of trees available to mark for both Horde and Alliance versions of the quest. Additionally, Lunarfall Ravens respawn much more quickly now.
  • Closing the Door: Resolved an issue where Void Portals may sometimes not close correctly.
  • Honor Has Its Rewards: The Shamanstone no longer requires characters to interact with it and will grant its blessing to players that are nearby.
  • Quakefist: Quakefist now spawns outside of the cave, making it easier to locate.
  • Ship Salvage / What We Need: Drudgeboat Salvage should now respawn more quickly.
  • The Clarity Elixir: Pristine Star Lily can now be looted by multiple players at the same time.
  • These Colors Don't Run: Greatly increased the spawn rates for Bladespire Ogres and made them share tap credit.
  • Vengeance for the Fallen: Bleeding Hollow orcs respawn much more quickly now.

Creatures

  • Durotan at Beastwatch in Gorgrond is now significantly tougher.
  • Gorum can now be tapped by multiple characters. All players who contributed to defeating Gorum will now become eligible for loot.

Raids, Dungeons, and Scenarios

  • Challenge Mode
    • Characters can switch specializations once more after the Challenge Mode has started.

November 12

Classes

  • Death Knight
    • Talents
      • Necrotic Plague now deals 20% more damage.
  • Druid
    • Balance
      • Lunar Peak should no longer incorrectly display as having 2 charges (it was always only 1 charge). Additionally, the tooltip will be updated in a future patch to clarify the damage increase only applies to Moonfire's initial damage.
  • Hunter
    • General
      • Explosive Trap now deals additional Fire damage over 10 seconds (down from 20 seconds). Total amount of damage dealt remains unchanged.
    • Talents
      • Binding Shot should now correctly stun targets affected by silence when they move more than 5 yards from the arrow. Additionally, targets should no longer incorrectly break out of stealth on entering Binding Shot's area of effect.
      • Resolved an issue where Posthaste may sometimes not trigger correctly with Disengage.
  • Mage
    • Fire
      • Combustion is now learned at level 80 (up from level 77).
  • Monk
    • Brewmaster
      • Stance of the Sturdy Ox now increases armor by 75% (up from 50%), and reduces magic damage taken by 15% (up from 10%).
  • Priest
    • General
      • Power Word: Shield now absorbs 20% more damage.
    • Discipline
      • Holy Nova's healing has been reduced by 41%.
      • Penance's damage and healing has been increased by 20%.
  • Warlock
    • Destruction
      • Fire and Brimstone should now correctly hit all secondary targets within 10 yards, regardless of whether they're in combat with the Warlock.
    • Talents
      • Damage caused by Burning Rush while Soul Link is active should no longer incorrectly cause the Warlock to go into combat.
      • Stacks of Demonbolt debuff should no longer be incorrectly removed by Hand of Protection.

Raids, Dungeons, and Scenarios

  • The Postmaster received a talking to and should no longer be mailing large amounts of unimportant items to players.

Pet Battle

  • Grommloc, the delightfully dreadful baby murloc masquerading as Grommash Hellscream, legendary leader of the Warsong clan is now available. Players eligible to receive this pet will find it in their in-game mailbox. An Achievement for obtaining this battle pet will be added in a future patch.

Items

  • Darkmoon Top Hat can now only be used while the Darkmoon Faire is active.

November 5

Racials

  • Dwarven Stoneform ability should no longer cause the character to break out of stealth.

Classes

  • Death Knight
    • General
      • Outbreak modified by Glyph of Outbreak should no longer incorrectly consume Runic Power if the attack misses.
  • Hunter
    • General
      • Explosive Trap modified by Glyph of Explosive Trap should now correctly knock enemies away from the trap instead of away from the Hunter.
      • Freezing Trap should now trigger correctly when a stealthed character walks over it.
    • Survival
      • Serpent Sting should now be correctly applied to targets even if they move more than 40 yards away when struck by Arcane Shot.
    • Hunter Pets
      • Tenacity Pet Specialization: Blood of the Rhino now reduces the pet's physical damage taken by 15% instead of increasing armor by 20%.
      • Tenacity Pet Specialization: Great Stamina now increases the pet's health by 60% (up from 12%).
      • Carrion Bird: Bloody Screech can now be set to autocast.
  • Priest
    • Discipline
      • Divine Aegis should now correctly factor in the increase from Might of the Mountain racial passive.
      • Holy Nova's healing has been decreased by 15%.
    • Talents
      • Divine Star's healing or damage (depending on Specialization) has been increased by 15%.
  • Warlock
    • General
      • Doomguards should no longer run out of energy from casting Doom Bolts.
  • Warrior
    • Talents
      • Sudden Death is now 2.5 RPPM (real procs per minute increased by Haste) instead of a 10% chance to activate from autoattacks.
Quests
  • Just Around the Corner: Characters should now be able to interact with Sparksocket's Tools.
  • The Brothers Bronzebeard: Brann's Flying Machine has been made to be more sturdy and should no longer be destroyed too quickly.
  • The Fall of Neferset City: Dark Pharaoh Tekahn should now spawn in correctly, allowing players to complete the quest.
  • The Strength of Tortolla: The quest can now be completed by characters with the PvP flag enabled.
  • Truce?: Characters should now be able to interact with Dull Carving Knife.

World Environment

  • Fixed an issue where Zidormi may send players to an incorrect phase in the Blasted Lands.
  • Timeless Isle
    • Resolved an issue where Mist-Covered Treasure Chest could sometimes be empty.

Dungeons, Raids, and Scenarios

  • Terrace of Endless Spring
    • Protectors of the Endless: Protector Kaolan's Defiled Ground ability now deals less damage.
  • Heart of Fear
    • [Requires a realm restart.] Garalon: Destroying Garalon's Legs should now correctly damage Garalon and resolved a situation where players facing one of the legs may incorrectly receive an error message that they're not.
  • Dungeons
    • Siege of Niuzao Temple: Players should now be able to complete the achievement, Where's My Air Support?
    • Well of Eternity: Players should now be able to complete the achievement, That's Not Canon!
  • Challenge Mode
    • Once a Challenge Mode has started, characters can no longer change specializations, talents, or glyphs.

PvP

  • Resolved an issue where some eligible characters did not receive a Prideful Gladiator's Cloud Serpent.

Battlegrounds and Arenas

  • Battlegrounds
    • [Requires a realm restart.] Characters should now receive a popup notifying them with the amount of bonus Honor that was awarded at the end of a Random Battleground match.
  • Arenas
    • Priests entering an Arena match while in Spirit of Redemption form should no longer die during the Arena Preparation phase.

Professions

  • Mixology should be working correctly doubles the duration of flasks and elixirs once more.

Items

  • [Requires a realm restart.] Adjusted a number of item enhancements from earlier expansions that were providing a larger than intended bonus.
  • Adjusted a number of potions from the Cataclysm expansion that were providing a larger than intended bonus.
  • Crocolisk Au Gratin should now correctly provide a buff to Haste and Stamina instead of Expertise and Stamina.
  • Fisherman's Feast now provides a more reasonable buff to Stamina.
  • Formula: Enchant Ring - Striking no longer has a use effect as the formula it teaches no longer exists.
  • Haunted Memento's Haunted effect is now a buff that can be removed by the character.
Bug Fixes
  • Resolved an issue where items transmogrified into The Horseman's Horrific Hood or The Horseman's Sinister Slicer could revert back to their original state.
  • Resolved an issue where boosting characters could cause them to forget spells that have been taught by items.

November 3

Darkmoon Faire

  • Reduced the levels of Moonfang, Moonfang Packmate, Moonfang Dreadhowl, Moonfang Snarler, and Darkmoon Rabbit back to pre-Warlords expansion levels. The creatures needs to respawn for the changes to take effect.
  • Heirloom items sold at the Darkmoon Faire should no longer have a gold cost associated with them.
  • Firebird's Challenge: Blazing Rings are no longer shared with other players.
  • It's Hammer Time: Characters that have been flagged as PvP enabled should now be able to complete the quest.

Classes

  • Hunter
    • Talents
      • Damage from A Murder of Crows can no longer be dodged.
  • Priest
    • Talents
      • Discipline: Spirit Shell's damage absorption shield should no longer be weaker than intended.
  • Rogue
    • Talents
      • Burst of Speed should now be usable even if the Rogue is under the effects of other movement speed buffs.
  • Shaman
    • Elemental
      • Earthquake's knock down effect is no longer affected by diminishing returns, but the knock down effect now only has a duration of 1.5 seconds.

Quests

  • Blood of the Betrayer: Rogues should now be able to remove Arcane Infused Armor from Nalice, and be able to complete the quest.
  • Dah, Nunt... Dah, Nunt...: Players should no longer remain stunned indefinitely and be able to complete the quest.
  • Get Kraken!: Increased the health for North Sea Kraken by 1000%.
Dungeons, Raids, and Scenarios
  • Raids
    • Throne of Thunder
      • [Requires a realm restart.] Dark Winds debuff should no longer incorrectly persist on the character, preventing them from being able to use mounts.
    • Ulduar
      • XT-002 Deconstructor's Searing Light ability should no longer deal an excessive amount of damage.
    • The Obsidian Sanctum
      • Defeating Sartharion too quickly should no longer cause him to not drop a mount.
    • Black Temple
      • Illidan Stormrage: Fixed an issue where defeating Flames of Azzinoth too quickly in phase 2 may cause Illidan to not land.
  • Dungeons
    • Ahn'kahet: The Old Kingdom: Resolved an issue where players defeating multiple packs of creatures in the room too quickly could cause Jedoga Shadowseeker to remain not attackable.
    • Hellfire Ramparts: Players should now be able to loot the Reinforced Fel Iron Chest after defeating Vazruden the Herald.
    • Razorfen Downs: Resolved an issue where Amnennar the Coldbringer may sometimes fail to be summoned when Death Speaker Blackthorn is defeated.

Battlegrounds and Arenas

  • Battlegrounds
    • Increased Honor gains for Arathi Basin, Deepwind Gorge, Eye of the Storm, and The Battle for Gilneas. Honor is now awarded for every 150 resources gathered (up from Honor being awarded for every 250 resources gathered).
    • Returning a flag in Battlegrounds should correctly play an appropriate sound once more.

Items

  • Made a number of adjustments where lower level food items were providing a larger than intended buff.

UI

  • Timeless Isle Tokens and legendary weapons looted during the fight with Kael'thas Sunstrider in Tempest Keep are no longer included in the guild news panel.
  • Bags set to "Ignore this bag" should now be saving the setting correctly when the character logs out or zones into a new area.
  • /console colorblindshader [0-8] has been re-enabled and replaced with /console colorblindsimulator [0-8].

Bug Fixes

  • Resolved a frame rate stuttering issue that was affecting some Mac OS clients.
  • [Requires a realm restart.] Mobile Armory's guild chat should be working once more.

October 30

Hallow's End

  • Exquisite Costume Set: "The Lich King" now allows the user to ride on a mount while transformed.

Classes

  • Resolved an issue where durations for periodic effects were not always being extended for the full amount when refreshed by another ability.
  • Death Knight
    • Unholy
      • Necrosis’ damage has been increased by 67%.
      • Scourge Strike’s damage has been increased by 50%.
      • Unholy Might now increases Strength by 5% (down from 10%).
    • Talents
      • Defile should no longer be growing in radius and damage by more than the intended amount.
  • Druid
    • General
      • Druids are no longer able to switch specializations while in Flight Form.
      • Druid shapeshift forms should now override the transformation from Fire-Watcher's Oath.
      • Wrath’s damage has been increased by 25%.
    • Balance
      • Starfall’s damage has been increased by 75%.
      • Starfire’s damage has been increased by 25%.
      • Starsurge’s damage has been increased by 25%. Additionally, resolved an issue where Starsurge may sometimes provide an incorrect Lunar or Solar Empowerment.
    • Restoration
      • Nature's Swiftness should no longer incorrectly allow Cyclone to be cast while in any shapeshift form.
    • Talents
      • [Requires a realm restart.] Nature's Vigil now heals nearby targets for 20% of the healing done (down from 30%), but can now trigger from Multistrikes.
  • Hunter
    • General
      • Adaptation now increases Combat Experience’s damage increase to 70% (down from 85%).
    • Beast Mastery
      • Kill Command’s damage has been increased by 20%.
    • Marksmanship
      • Chimaera Shot’s damage has been reduced by 13%.
    • Talents
      • Focusing Shot now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
  • Mage
    • General
      • Conjured food no longer has a level requirement to use.
    • Arcane
      • Resolved an issue where notifications for Arcane Missiles charges may sometimes not display properly.
    • Frost
      • Frostbolt’s damage has been reduced by 20%.
    • Talents
      • Cauterize should no longer be dealing more damage than intended to the Mage.
      • Alter Time should now work correctly for characters below level 77.
  • Monk
    • General
      • Resolved an issue where Stance of the Fierce Tiger's movement speed increase was not working correctly for newly created Monks.
    • Brewmaster
      • Black Ox Statue should no longer be attacking targets.
    • Talents
      • Chi Explosion now deals reduced damage to secondary targets. Damage to the primary target remains unchanged.
  • Priest
    • Discipline
      • Smite critical hits should no longer incorrectly cause the target to be healed for a greater than intended amount through Atonement while also receiving a larger than intended damage shield that's granted through Divine Aegis.
    • Shadow
      • Mastery: Mental Anguish now increases damage by 3.125% per point (up from 2.5%).
    • Glyphs
      • [Requires a realm restart.] Glyph of Inner Fire and Glyph of Inner Sanctum should now be correctly removed as those glyphs no longner exist.
  • Rogue
    • Combat
      • Killing Spree should no longer cancel or end prematurely if one of their targets is immune to damage.
  • Shaman
    • General
      • Lava Burst's visuals should no longer be excessively large.
    • Elemental
      • Earthquake's visuals are no longer visible for friendly players.
      • Shamanism now increases Lightning Bolt's damage by 70% (up from 36%).
    • Enhancement
      • Fire Nova now has a maximum of 7 novas that can be triggered if more than 7 targets are affected by Flame Shock.
      • Maelstrom Weapon should no longer incorrectly persist after the Shaman has switched to a different specialization.
    • Talents
      • Echo of the Elements effect should now be correctly consumed during Ascendance.
      • Elemental Blast's damage has been increased by 20%.
  • Warlock
    • Demonology
      • Molten Core should no longer incorrectly trigger its effect based on the casting Warlock's health
      • Resolved an issue where Soul Fire's damage was reduced by a greater than intended amount.
    • Destruction
      • Resolved a situation where interactions between Immolate, Fire and Brimstone, and Cataclysm could cause Immolate to deal less damage than intended.
    • Talents
      • Cataclysm now has a slight visual which can be seen by the Warlock's allies when it's being cast.
  • Warrior
    • General
      • Heroic Leap should no longer allow the Warrior to ignore vertical terrain restrictions while in a Dungeon, Raid, or Battleground.
      • Whirlwind’s damage has been reduced by 30%.
    • Talents
      • Ravager’s damage has been reduced by 25%.
      • Slam’s damage has been reduced by 30%.

Quests

  • Breaking the Emperor's Shield: Nakk'rakas should no longer despawn, allowing players to complete the quest.

Creatures

  • Damp Shambler's Renewing Mists now heals for less.

Dungeons, Raids, and Scenarios

  • Siege of Orgrimmar
    • [Requires a realm restart.] Paragons of the Klaxxi: Resolved an issue where Kil'ruk the Wind-Reaver could not be looted.
    • Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.
  • Throne of Thunder
    • Jin'rokh the Breaker's Ionization effect should no longer deal an excessive amount of damage.
  • Icecrown Citadel
    • [Requires a realm restart.] The Lich King's Harvest Soul ability should no longer deal an excessive amount of damage.
  • Trial of the Crusader
    • Anub'arak's Leeching Swarm should no longer be healing Anub'arak for an excessive amount.
  • Dungeons
    • [Requires a realm restart.] Blackrock Caverns: Angered Earth should now spawn in when Rom'ogg Bonecrusher hits a player with Quake.
    • Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.

Battlegrounds and Arenas

  • Arenas
    • Tol'viron Arena should now correctly have Dampening.
  • Battlegrounds
    • Deepwind Gorge: Status of the mine cart should now be updating correctly.
    • Isle of Conquest: Huge Seaforium Bombs no longer have a level requirement to interact with them.

Items

  • Elixirs from the Cataclysm expansion should no longer be more powerful than their counterparts from Mists of Pandaria.
  • Boiled Silkworm Pupa now provides a buff to Critical Strike instead of Hit.
  • [Requires a realm restart.] Claws of Agony and Claws of Torment's 2-piece set bonus now gives a more reasonable amount of Haste.
  • Manual Crowd Pummeler's on-use effect now grants a more reasonable increase to Haste.
  • Technique: Glyph of the Executor no longer has an effect as the Glyph it teaches no longer exists.
  • Zandalarian Hero Badge now provides a more reasonable amount of Armor.

UI

  • Settings for SET ffxGlow should no longer be resetting when exiting the game client.

October 28

Quests

  • Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.
  • Zarhym Altogether: Spirit Chests looted during the weekly quest no longer contains gold.

World Environment

  • World Defense chat channel should be joinable once again.
  • Alliance characters taking a flight path to Shattered Beachhead should now arrive safely at their destination (rather than falling through the world).

Battlegrounds and Arenas

  • Bonus Honor for winning a Battleground is now only awarded when queuing for a Random Battleground (it was incorrectly awarding the bonus Honor for any Battleground win).

November 21

Garrisons, Followers, and Outposts

  • Characters are now guaranteed to have level 90-94 Garrison Missions available if they have Followers in the level 90-94 range and level 95-99 Garrison Missions available if they have Followers in the level 95-99 range.
  • Work Orders should now also work with materials and reagents that are in the character's bank and reagent bank.
  • Temporarily disabled Ashran as a daily quest choice while we continue to troubleshoot issues with some of the daily quests being offered.
  • Followers
    • Leeroy Jenkins: Resolved an issue where characters that were dead or in Spirit of Redemption form when completing the achievement Leeeeeeeeeeeeeroy...? may sometimes not receive Leeroy Jenkins as a follower.

Quests

  • Shadowmoon Valley
    • Assault on Darktide Roost: Increased the respawn rates of creatures and NPCs needed for the quest.
  • Gorgrond
    • Assault on the Pit: Blackrock Foundry Assaulted credit is no longer being awarded when using the Iron Troop Launcher.
    • Shredder vs. Saberon: Resolved an issue where characters that leave the quest area immediately after receiving credit may be unable to turn-in the quest.
  • Spires of Arak
    • Assault on Skettis: The debuff Infected Talons placed by various creatures in the area for this quest no longer stacks.
    • Bonus Objective: The Howling Crag: Defeating the ritualists Vile Siphonmaster, Crazed Obliterator, and Insane Nullifier now contributes credit towards completing the Pale Orcs Slain objective.
  • Legendary Ring Quest Line
    • Tarnished Bronze: Spirit of Kairozdormu's Time Bomb ability should no longer be hitting players that aren't in combat with him in a different phase.

World Environment

  • [Requires a realm restart.] Portals leading to the Dark Portal in Blasted Lands have been added next to Archmage Khadgar in Stormwind and Orgrimmar.
  • Removed an erroneous treasure marker displayed by using the Spires of Arak Treasure Map for a Reagent Pouch that did not actually exist.

Creatures and NPCs

  • Increased the spawn rates for creatures and NPCs across a number of questing areas for level 100 daily quests.
  • Reduced the spawn rate of creatures and NPCs laying siege in the areas around Shattrath City.
  • Gruuk has moved to a new location where they can be seen by both Horde and Alliance players.
  • High Warlord Volrath and Grand Marshal Tremblade now only award 50 Honor for defeating them (down from 500).
  • Nagrand Prowler 's Leap for the Kill ability now has a shorter stun duration and smaller damage radius.
  • Nok-Karosh's drop, Garn Nighthowl now only allows players in a party or Raid to roll greed.

Dungeons, Raids, and Scenarios

  • Molten Core
    • Players should no longer be incorrectly placed into a Molten Core where Ragnaros has already been defeated.
    • Shazzrah's area of effect damage has been reduced.
    • Firelord now uses the Lava Spawn ability less frequently.
    • Core Hound, Molten Destroyer, and Molten Giant's area-of-effect attacks now deals 50% less damage.
    • Core Hound, Molten Destroyer, Molten Giant, Lava Annihilator, and Lava Surger now have 30% less health.
    • In a departure from the original Molten Core, reduced the aggro radius for most non-boss creatures from their original aggro radius from back in the day.
  • Dungeons
    • Reverted the change to the default loot mode for random matchmade groups in Dungeon Finder back to Personal loot.
      • In Personal loot, each player in the group will now always receive an item from the final dungeon boss.
      • In Need Before Greed, the dungeon boss will now drop 3 items to be shared among the group as desired, up from 2 previously.
      • Full premade groups queuing in Dungeon Finder now defaults to Need Before Greed and they can change the loot mode if they want.
    • Call to Arms for in-demand roles have been reeanabled for Dungeon Finder. Completing the dungeon awards a Satchel of Savage Mysteries with a chance to contain new treasures and it will always contain an Augment Rune, a tradeable item that provides a consumable buff that is ordinarily only available through Raid Finder.
    • An award of 50 Garrison Resources has been added for completing the first Random Warlords of Draenor Heroic Dungeon of the day.
    • Grimrail Depot
      • Railmaster Rocketspark's X21-01A Missile Barrage now deals 20% less damage.
    • Skyreach
      • Araknath: Rogues using Vanish should no longer cause Araknath to become non-interactive.
      • High Sage Viryx's Cast Down ability should no longer cause Druids to drop out of their shapeshifted form.
      • Solar Flares are now able to correctly Fixate on a target even while stunned.
    • The Everbloom
      • Putrid Pyromancer should no longer continue to track the player when using their Dragon's Breath ability.
    • Upper Blackrock Spire
      • Kyrak's Debilitating Fixation ability can now target players up to 50 yards away (up from 30 yards).
      • Ragewing the Untamed's indicator for Fire Storm should now correctly display the ability's area of effect.
      • Black Iron Leadbelcher should no longer incorrectly activate a Sentry Cannon while polymorphed or hexed.

Battlegrounds and Arenas

  • Tarren Mill vs Southshore
    • Victory conditions are now for the first side to reach 300 points or the match results in a tie after 30 minutes.
    • Tarren Mill Deathguards and Alliance Guards now have more health.

Professions

  • Archeology
    • Moved some Archeology nodes in the area around Icewind Drifts in Frostfire Ridge to no longer be in inaccessible locations.

Items

  • Epic quality Bind on Equip world drops are no longer eligible for a Need roll.
  • Many Warlords of Draenor trinkets received an adjustment to their stats to provide a bonus that's more appropriate for the trinket's item level.
  • Turbulent Cloak contained in Satchel of Helpful Goods should no longer result in creating an invalid item for Guardian Druids.

Bug Fixes

  • Resolved an issue that could cause characters to become stuck on a flight path.

November 19

Garrisons, Followers, and Outposts

  • Stables Level 2: Characters should now be immune to being dazed while riding their mounts.
  • The Forge Level 2: Solace of the Forge should now correctly only be usable while outdoors in Draenor.
  • Trading Post Level 2: Players should now be able to gain reputation with the Sha'tari Defense or Laughing Skull Orcs.
  • Outposts
    • Nagrand Tankworks: Wor'var Demolisher and Telaari Siege Engine now deals less damage against other players.

Classes

  • Hunter
    • General
      • Camouflage's stealth effect should now be reapplying correctly when the Hunter and their pet are stationary.
  • Mage
    • Talents
      • Prismatic Crystal when conjured, should now correctly last for its full duration.
  • Shaman
    • General
      • Totemic Recall should now correctly refund the mana cost back when used.
    • Elemental
      • Earthquake can now only Stun a target once per cast.
  • Warlock
    • General
      • Resolved an issue where Glyph of Eye of Kilrogg was incorrectly allowing Eye of Kilrogg to fly while on Draenor.

Quests

  • Frostfire Ridge
    • [Requires a realm restart.] Tricks of the Trade: Characters that have undergone a faction change can now complete this quest if they had already completed it on the opposite faction.
  • Spires of Arak
    • Assault on Skettis: Increased the drop rates for Talon Key. Additionally, Apexis Sol-Mender, Glowing Energizer and, Stalwart Warden should no longer be getting stuck in evade mode.
    • [Requires a realm restart.] Bonus Objective: Bladefist Hold: Increased the spawn rates for Brood Mother Xylax, Bagdoth Goredrinker, and Val'dune Fleshcrafter.
    • Sol Sisters: Sol-Shaper Veoryx should no longer be getting stuck in evade mode.
  • Garrisons
    • Characters visiting someone else's Garrison should no longer be incorrectly seeing another player's daily quests.
    • Gladiator's Sanctum: Nemesis quests should no longer be incorrectly removed from the player's quest log if they log out while the building is under construction.
    • Goren Invasion!: Adjusted a number of spawn points so the invaders should no longer get stuck in Garrison buildings.
    • Scraps of Iron (Dwarven Bunker/War Mill): Completing the quest should no longer remove more Iron Horde Scraps than needed.

World Environment

  • Increased the number of situations where items and abilities slowing the player's falling speed could be used while in outdoor environments.

Creatures and NPCs

  • Graveltooth should now be using their inside voice to shout at players in the area instead of shouting at the entirety of Nagrand.

Dungeons, Raids, and Scenarios

  • Reduced the item level requirement to queue for Normal difficulty Grimrail Depot, Shadowmoon Burial Grounds, The Everbloom, and Upper Blackrock Spire to 595 (down from 600).
  • Upper Blackrock Spire
    • Orebender Gor'ashan: Mobs from other parts of the Dungeon should no longer be joining the fight during the encounter.
  • Challenge Mode
    • Aviana's Feather should no longer be usable while in a Challenge Mode dungeon.
  • Proving Grounds
    • Statistics for Basic Healer (Endless) should no longer be incorrectly displaying under Basic Tank (Endless).

PvP

  • Increased the amount of players that can be in Ashran to 150.
  • [Requires a realm restart.] Primal Combatant PvP trinkets awarded from Gold Strongboxes should now contain stats that are more appropriate for the character's specialization.
  • Primal PvP trinkets should now be eligible to grant players the Gladiator's Distinction set bonus.
  • Primal Honor PvP gear should now correctly have a set bonus.

Items

  • Gnomish Net Launcher now has a level 91 requirement to equip and provides a more appropriate bonus to Versatility.
  • Invisibility Field's effect is now on a shared cooldown with other invisibility effects.

Bug Fixes

  • Resolved an issue where Draenor Perks for characters may sometimes not be saving correctly.

November 18

Garrisons, Followers, and Outposts

Classes

  • Druid
    • Balance
      • Empowered Moonkin's clearcasting effect should no longer be incorrectly consumed if it's triggered while the Moonkin is in the middle of casting a spell.
  • Mage
    • Talents
      • Comet Storm should now correctly belong to the Frost school and is no longer usable if that school is locked.
  • Paladin
    • Talents
      • [Requires a realm restart.] Holy Shield should now correctly deal damage when blocking normal attacks as well.

Quests

  • Bonus Objective: The Forgotten Caves: Gorg the Host should no longer be getting stuck in evade mode.
  • Bonus Objective: The Howling Crag: Further increased the spawn rates of Pale Orcs and Rylak Eggs.
  • For the Children!: Manastorm's Duplicator should now be correctly awarded to characters that complete the quest.
  • Moving In: Characters that abandon the quest should now have an easier time reacquiring the quest and resume their progress on the main quest line.
  • Ogre Diplomacy: Players that have completed Into the Heart of Madness should no longer sometimes be placed into an incorrect phase and be unable to complete the quest.
  • Safety Measures: Increased the spawn rate of bog denizens.
  • Shadowmoon Invasion! is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.
  • Skimming Off The Top: Increased the drop rates for Volatile Oil.
  • Strike While the Iron is Hot: Blocked off the entrance to the Iron Docks so players won't accidentally wander out of the quest area and wind up getting lost.
  • The Defense of Karabor: Players resurrecting at a graveyard during this quest should no longer be immediately attacked by Iron Horde NPCs.
  • The Iron Wolf: Players should now be able to receive completion credit if they've died and released during the quest.
  • Thunderlord Invasion!: The quest is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.

Creatures and NPCs

  • Apexis Traders Dawn-Seeker Krek (Alliance) and Dawn-Seeker Alkset (Horde) are now offering Exceptional gear (item level 645) for sale.
    • Developer Commentary: The vendors' offerings were previously tied to the Highmaul raid unlock, but we wanted to make sure that players have useful items to spend their Apexis Crystals on, rather than positioning them exclusively as a catch-up item vendor. The final tier of Flawless gear (item level 655) will now unlock when the Highmaul raid becomes available, rather than when Blackrock Foundry becomes available.
  • Increased the spawn rates for creatures and NPCs in the Skettis Ruins area in Spires of Arak. [Requires a realm restart.] Additionally, resolved an issue where some creatures were incorrectly sharing loot with other players.
  • Grizzled Frostwolf Veteran's icon should no longer persist on the mini map after being defeated.
  • Rangari Jonaa now has a cooldown on their Scatter Shot ability.
  • Rotcap's icon should no longer persist on the mini map after being defeated.
  • Typhon's icon should no longer persist on the mini map after being defeated.

Dungeons, Raids, and Scenarios

  • Characters with Warlords PvP gear that had its secondary item level activated due to being in PvP combat temporarily disqualifies them from queuing for Dungeons and Raid Finder. It can take up to 20 seconds after ending PvP combat before the character will be eligible to queue up normally.
  • Upper Blackrock Spire
    • During the Commander Tharbek encounter, players should no longer be kept in a constant state of combat between waves.

PvP

  • Reverted a hotfix from October 15 that reduced all PvP damage by 25%.
  • Gnomes are now able to increase their reputation with Wrynn's Vanguard.

Items

  • Coil of Sturdy Rope, a Horde quest item should no longer be incorrectly dropping for Alliance characters.
  • Miner's Coffee movement speed buff should now stack correctly with other movement speed buffs.
  • Solium Band rings can now be equipped at level 98 (down from level 100).

November 17

Garrisons, Followers, and Outposts

  • Barracks: Training dummies have been temporarily removed from the Garrison.
  • Barracks Level 2: Bodyguard followers accompanying the player are now more likely to assist with the player's current target.
  • Mine Level 2: Preserved Mining Picks obtained from mining carts should now work correctly.
  • Resolved an issue where players could get stuck on a flight path while attempting to fly into their Garrisons.
  • Followers
    • [Requires a realm restart.] Hulda Shadowblade should now be correctly awarded to players that have completed the quest, Standing United.

Classes

  • Warlock
    • Talents
      • Grimoire of Supremacy's summoned Terrorguards and Abyssals should now correctly have the Avoidance ability.

Quests

  • Articles of the Fallen: Players that have already completed To the Garrison should now be able to see Kal'gor the Honorable to complete the quest.
  • Battle in Ashran: The quest now requires players to obtain 100 Artifact Fragments and go to Shadow Hunter Ukambe (Horde) or Scout Valdez (Alliance) to complete the quest.
  • Battle of Thunder Pass: Dying or leaving the area during the middle of the Battle of Thunder Pass event should no longer prevent players from completing the event.
  • Bled Dry: Cages can now be opened by multiple players simultaneously.
  • [Requires a realm restart.] Bushwhacker: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade should no longer be getting stuck in evade mode.
  • Draenor's Secret Power: Completion of this quest is now required before being able to move onto the next step of the Legendary quest chain. For characters that skipped this quest, completion of this quest has also been made into a requirement before being eligible for the next upgrade.
  • Fate of Karabor: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Honor Has Its Rewards: Resolved an issue where Farseer Drek'Thar may sometimes not accept quest turn-ins.
  • Last Steps: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Sol Sisters: Sol-Shaper Krashyx should no longer get stuck in evade mode.
  • The Battle for Shattrath: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • The Debt We Share: Players that are mounted should now be able to receive completion credit for this quest.
  • [Requires a realm restart.] The Infested: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • The Iron Wolf: Added another way for characters to obtain The Iron Wolf invasion quest for characters that upgraded to a Tier 3 Garrison before completing the main Frostfire questline.
  • [Requires a realm restart.] The Razorbloom: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • [Requires a realm restart.] The Voice of Iyu: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.

Creatures and NPCs

  • Grand Marshal Tremblade should now drop a Gleaming Ashmaul Strongbox for Horde characters when they're defeated.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Increased the amount of experience awarded for completing a Draenor level-up dungeon (Bloodmaul Slag Mines, Iron Docks, Auchindoun, and Skyreach) to be more rewarding.
    • Items looted from normal Level-100 dungeons now have a level requirement of 100 instead of 97.
    • Iron Docks
      • Players should no longer be incorrectly receiving credit for completing the Take Cover! achievement without actually completing the achievement.
      • Attempted to resolve an issue where Skulloc may sometimes not grant loot.
    • Slag Mines
      • Players that are dead should now correctly still receive credit for completing the achievement Come With Me If You Want to Live.
    • The Everbloom
      • Coagulated Genesaur Blood is now correctly flagged as a damage dealer trinket.
  • Challenge Mode
    • Salyin Battle Banner is no longer eligible to be used during Challenge Modes.
    • Resolved an issue where a realm may sometimes not have a Challenge Mode daily quest available.
    • Auchindoun: Reduced the amount of enemies to kill to 48 (down from 50).
    • Skyreach: Time needed to achieve a gold rating has been increased to 17 minutes (up from 15 minutes). Times for silver and bronze rating have been adjusted accordingly.
    • Upper Blackrock Spire: Players receiving credit for Challenge Master: Upper Blackrock Spire achievement should no longer be incorrectly receiving credit for Challenge Master: Shadowmoon Burial Grounds as well.

PvP

  • Honor Quartermasters have been added to Ashran. Austin Feeney (Alliance) and Shadow Hunter Gar'ant (Horde) now sell Honor gear.
  • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have temporarily stopped selling Conquest gear.

Battlegrounds and Arenas

  • An item now needs to be at least item level 560 or above before being eligible to be scaled up to 650 in level 100 Battlegrounds and Arenas.

Items

  • The following items are now uncommon quality (green) so there's less award pop-ups when retrieving the them from Garrison work orders. There's been no change to the item's functionality or availability.
    • Primal Spirit
    • Savage Blood
    • Burnished Leather
    • Gearspring Parts
    • Hexweave Cloth
    • Metamorphic Crystal
    • Taladite Crystal
    • Truesteel Ingot
    • War Paints
  • Blackfire Scepter now grants a more modest increase to Intellect.
  • Bloodwood Wand now grants a less astronomical bonus to Spell Power.
  • Oralius' Whispering Crystal now increases all stats by 100 (down from 200).
  • Shieldtronic Shield should now correctly create a damage absorption shield instead of reflecting the damage back at an attacker.

Bug Fix

  • Resolved an issue where boosting characters that have XP disabled could wind up being unable to level.

November 15

Garrisons, Followers, and Outposts

  • Lunar Fall Inn/Frostwall Tavern: Improved the rewards for completing Budd's Gambit, Go Fetch, Ogre Ancestry, and Sky Dancers.
  • Stables Level 2: Resolved an issue where characters were not remaining mounted while interacting with herb nodes.
  • Trading Post Level 2: Multiple items for Auctioning for Parts should no longer be dropping at the same time.

Quests

  • A Collection of Coils: Increased the drop rates for Coil of Sturdy Rope.
  • A Feast of Shadows: Increased the spawn rate for Face-Stealers.
  • Bonus Objective: Kill Warspear Priests no longer awards a Gleaming Ashmaul Strongbox.
  • Bonus Objective: The Howling Crag: Increased the number and rate of Rylak Egg spawns.
  • Core of Iron: Core of Iron should now only be found on Heroic difficulty Grimrail Depot.
  • In Need Of A Hero: Completion credit for the quest is no longer shared amongst party members. This was causing other party members to be placed into an incorrect phase.
  • Icespine Stinger: Increased the number of Icespine Stinger spawns.
  • Legacy of the Apexis: Increased the drop rates for Apexis Core.
  • Ogre Diplomacy: Increased the spawn rate for Ango'rosh ogres.
  • Strike While the Iron Is Hot: Resolved a situation where the Activate Primal Device button doesn't go away after completing the quest.
  • The Battle of Thunder Pass: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
  • The Eldest: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
  • The Master Siegesmith: Master Siegesmith Uratok now scales his health based on the number of players engaging him.
  • The Traitor's True Name: Resolved an issue that could cause players to be unable to complete the quest.
  • Wanted: Maa'run's Hoof should no longer incorrectly reward the exact same rings as Engorged Goren.

Creatures and NPCs

  • Increased the spawn rates for creatures in the Shivering Trench area in Frostfire Ridge.
  • Felwrought Annihilator is now immune to the Warlock's Enslave Demon ability.
  • Mandragora now spawns more frequently and can be tapped by multiple players.
  • Mor the Dominator can now be tapped by multiple players.
  • Xanatos the Defiler will never be a slave and is now immune to the Warlock's Enslave Demon ability.
  • Resolved an issue where Thaelin Darkanvil may not be visible as a quest giver to players that have rescued him.
  • Resolved an issue where Warriors using Charge against some Grimfrost Lavaslingers could become stuck in the world geometry.

Raids, Dungeons, and Scenarios

  • Dungeons
    • Increased the frequency of loot awards for Normal difficulty Auchindoun, Bloodmaul Slag Mines, Iron Docks, and Skyreach.
    • Heroic Dungeons should correctly have a daily lockout once more.
    • Auchindoun: Players should now be able to take a Soul Transporter to get back to Teron'gor if the entire party died after defeating him.

PvP

  • Coliseum Champion's Spoils and Gleaming Ashmaul Strongboxes should no longer incorrectly have a chance to contain Epic quality PvP weapons.

Professions

  • Characters with over 600 skill should no longer continue to find catch-up items for the respective profession.

Items

  • Excavated Highmaul Thingamabob, Fungus-Infected Hydra Lung, Pulsating Brain of No'losh, and Thornmother Eye can now trigger its effect from non-healing spells as well.
  • Resolved an issue causing the Mists of Pandaria Legendary Cloaks and Metagems to remain effective for level 100 characters.

November 14

Garrisons, Followers, and Outposts

  • Mine Level 2: Mining carts should now be easier to spot and should contain more than 1 piece of ore.
  • Followers
    • Artificer Romuul: Resolved an issue where characters were not receiving the quest.

Classes

  • Druid
    • Balance
      • Resolved an issue where the balance cycle may incorrectly force the Druid to stand up.

Quests

  • Defense of Karabor: Resolved an issue where characters may not receive completion credit for the quest.
  • I See Dead People: Resolved an issue where Bryan Finn may become unresponsive.
  • Kaelynara Sunchaser: Resolved an issue where characters were unable to return to their bodies in Spirit Form if they die inside the Jorune Mines.
  • Leave Nothing Behind!: Kur'ak the Binder now spawns more frequently.
  • Mulverick's Plight: Increased the drop rate for Mulverick's Axe.
  • Ogre Diplomacy: Increased the spawn rates of the Ango'rosh Ogres.
  • Save Wolf Home: Gronnstalker Korhol, Beastmaster Trokar, and Giantslayer Zhakta should now spawn more frequently. Additionally, resolved an issue where characters may be unable to complete profession quests while this quest is active.
  • The Defense of Karabor: Resolved an issue where completing this quest may cause characters to be unable to progress if they're also on the quest for The Righteous March.

Creatures

  • Echo of Murmur now spawns more frequently.
  • Made a pass on a number of rare creatures to allow multiple players to receive credit for personal loot if they helped defeat them.
  • Reduced the density of Squirrels in Nagrand and, critters and Icespine Hatchlings in Frostfire Ridge.

November 13

Update 3: 09:30pm PST

Classes

  • Monk
    • Brewmaster
      • Resolved an issue where Keg Smash may sometimes not generate Chi when used.

Quests

  • Artificer Romuul: Resolved an issue where players may sometimes not receive this quest after completing the Embaari Defense Crystal event.
  • Book Burning: Shadowborne Dementor should now always drop a Shadow Council Spellbook.
  • Shivertail's Den: Made a change to make it easier to receive credit for "Find Shivertail's Mother".
  • The Great Salvation: Draenei prisoners should spawn more frequently now.
  • The Warlord's Guard: Increased the spawn rates for Thunk, Gullok, and Splorg.
  • These Colors Don't Run: Characters now receive credit towards planting a Frostwolf Banner when they defeat or help in defeating a Bladespire Ogre with the exception of Bladespire Mauler, Chef, Boarbuster, Ogron, and Goresnout.
  • Wrath of Gronn: Increased the spawn rate for Captive Gronns.

Creatures and NPCs

  • Collision geometry has been added to Drek'Thar, Thrall, and Gazlowe in Frostfire Ridge.
  • Gorg the Host should now allow multiple players to receive credit for defeating it.

Battlegrounds and Arenas

  • Resolved an issue where item levels for Battlegrounds, Arenas, and Skirmishes brackets below level 100 were not scaling correctly.

Items

  • Epic rings that are a part of the Legendary quest line can no longer be disenchanted.

Update 2: 6:00pm PST

Quests

  • Adherents of the Sun God: Increased spawn rates for Adherent Bladewing.
  • Dark Enemies: Increased spawn rates for Shadowmoon Voidmancer.
  • Escape from Shaz'gul: Players can now receive completion credit for the quest by defeating Terrorfang at the end.
  • [Requires a realm restart.] Gormaul Tower: (Temporary) Completion credit for the quest is automatically awarded once players reach the top of the hill.
  • Great Balls of Fire!: To address an issue where some players were unable to destroy the barricade, players now receive quest completition credit once they get to the top of the ramp.
  • Quakefist: Quakefist's health now scales based on the number of players fighting it.
  • These Colors Don't Run: Multiple players can now place a banner on a Bladespire Ogre if they had tap rights.

Creatures

  • Various Kaliri in the Spires of Arak area should no longer be too high off the ground to be attacked.
  • Various creatures should now correctly have a chance to drop fur that could be used for tailoring.

Items

  • Abberant's Paw, Gnarled Goren Jaw, and Redclaw's Gutripper now give a bonus to Spell Power.
  • Toy Train Set has been temporarily disabled.

Update 1: 1:30pm PST

Classes

  • Druid
    • Balance
      • Resolved an issue where the Eclipse indicator in the UI can sometimes not match the Druid's current Balance power.

Quests

  • Back to Work / Looking for Lumber: Greatly increased the number of trees available to mark for both Horde and Alliance versions of the quest. Additionally, Lunarfall Ravens respawn much more quickly now.
  • Closing the Door: Resolved an issue where Void Portals may sometimes not close correctly.
  • Honor Has Its Rewards: The Shamanstone no longer requires characters to interact with it and will grant its blessing to players that are nearby.
  • Quakefist: Quakefist now spawns outside of the cave, making it easier to locate.
  • Ship Salvage / What We Need: Drudgeboat Salvage should now respawn more quickly.
  • The Clarity Elixir: Pristine Star Lily can now be looted by multiple players at the same time.
  • These Colors Don't Run: Greatly increased the spawn rates for Bladespire Ogres and made them share tap credit.
  • Vengeance for the Fallen: Bleeding Hollow orcs respawn much more quickly now.

Creatures

  • Durotan at Beastwatch in Gorgrond is now significantly tougher.
  • Gorum can now be tapped by multiple characters. All players who contributed to defeating Gorum will now become eligible for loot.

Raids, Dungeons, and Scenarios

  • Challenge Mode
    • Characters can switch specializations once more after the Challenge Mode has started.

November 12

Classes

  • Death Knight
    • Talents
      • Necrotic Plague now deals 20% more damage.
  • Druid
    • Balance
      • Lunar Peak should no longer incorrectly display as having 2 charges (it was always only 1 charge). Additionally, the tooltip will be updated in a future patch to clarify the damage increase only applies to Moonfire's initial damage.
  • Hunter
    • General
      • Explosive Trap now deals additional Fire damage over 10 seconds (down from 20 seconds). Total amount of damage dealt remains unchanged.
    • Talents
      • Binding Shot should now correctly stun targets affected by silence when they move more than 5 yards from the arrow. Additionally, targets should no longer incorrectly break out of stealth on entering Binding Shot's area of effect.
      • Resolved an issue where Posthaste may sometimes not trigger correctly with Disengage.
  • Mage
    • Fire
      • Combustion is now learned at level 80 (up from level 77).
  • Monk
    • Brewmaster
      • Stance of the Sturdy Ox now increases armor by 75% (up from 50%), and reduces magic damage taken by 15% (up from 10%).
  • Priest
    • General
      • Power Word: Shield now absorbs 20% more damage.
    • Discipline
      • Holy Nova's healing has been reduced by 41%.
      • Penance's damage and healing has been increased by 20%.
  • Warlock
    • Destruction
      • Fire and Brimstone should now correctly hit all secondary targets within 10 yards, regardless of whether they're in combat with the Warlock.
    • Talents
      • Damage caused by Burning Rush while Soul Link is active should no longer incorrectly cause the Warlock to go into combat.
      • Stacks of Demonbolt debuff should no longer be incorrectly removed by Hand of Protection.

Raids, Dungeons, and Scenarios

  • The Postmaster received a talking to and should no longer be mailing large amounts of unimportant items to players.

Pet Battle

  • Grommloc, the delightfully dreadful baby murloc masquerading as Grommash Hellscream, legendary leader of the Warsong clan is now available. Players eligible to receive this pet will find it in their in-game mailbox. An Achievement for obtaining this battle pet will be added in a future patch.

Items

  • Darkmoon Top Hat can now only be used while the Darkmoon Faire is active.

November 5

Racials

  • Dwarven Stoneform ability should no longer cause the character to break out of stealth.

Classes

  • Death Knight
    • General
      • Outbreak modified by Glyph of Outbreak should no longer incorrectly consume Runic Power if the attack misses.
  • Hunter
    • General
      • Explosive Trap modified by Glyph of Explosive Trap should now correctly knock enemies away from the trap instead of away from the Hunter.
      • Freezing Trap should now trigger correctly when a stealthed character walks over it.
    • Survival
      • Serpent Sting should now be correctly applied to targets even if they move more than 40 yards away when struck by Arcane Shot.
    • Hunter Pets
      • Tenacity Pet Specialization: Blood of the Rhino now reduces the pet's physical damage taken by 15% instead of increasing armor by 20%.
      • Tenacity Pet Specialization: Great Stamina now increases the pet's health by 60% (up from 12%).
      • Carrion Bird: Bloody Screech can now be set to autocast.
  • Priest
    • Discipline
      • Divine Aegis should now correctly factor in the increase from Might of the Mountain racial passive.
      • Holy Nova's healing has been decreased by 15%.
    • Talents
      • Divine Star's healing or damage (depending on Specialization) has been increased by 15%.
  • Warlock
    • General
      • Doomguards should no longer run out of energy from casting Doom Bolts.
  • Warrior
    • Talents
      • Sudden Death is now 2.5 RPPM (real procs per minute increased by Haste) instead of a 10% chance to activate from autoattacks.
Quests
  • Just Around the Corner: Characters should now be able to interact with Sparksocket's Tools.
  • The Brothers Bronzebeard: Brann's Flying Machine has been made to be more sturdy and should no longer be destroyed too quickly.
  • The Fall of Neferset City: Dark Pharaoh Tekahn should now spawn in correctly, allowing players to complete the quest.
  • The Strength of Tortolla: The quest can now be completed by characters with the PvP flag enabled.
  • Truce?: Characters should now be able to interact with Dull Carving Knife.

World Environment

  • Fixed an issue where Zidormi may send players to an incorrect phase in the Blasted Lands.
  • Timeless Isle
    • Resolved an issue where Mist-Covered Treasure Chest could sometimes be empty.

Dungeons, Raids, and Scenarios

  • Terrace of Endless Spring
    • Protectors of the Endless: Protector Kaolan's Defiled Ground ability now deals less damage.
  • Heart of Fear
    • [Requires a realm restart.] Garalon: Destroying Garalon's Legs should now correctly damage Garalon and resolved a situation where players facing one of the legs may incorrectly receive an error message that they're not.
  • Dungeons
    • Siege of Niuzao Temple: Players should now be able to complete the achievement, Where's My Air Support?
    • Well of Eternity: Players should now be able to complete the achievement, That's Not Canon!
  • Challenge Mode
    • Once a Challenge Mode has started, characters can no longer change specializations, talents, or glyphs.

PvP

  • Resolved an issue where some eligible characters did not receive a Prideful Gladiator's Cloud Serpent.

Battlegrounds and Arenas

  • Battlegrounds
    • [Requires a realm restart.] Characters should now receive a popup notifying them with the amount of bonus Honor that was awarded at the end of a Random Battleground match.
  • Arenas
    • Priests entering an Arena match while in Spirit of Redemption form should no longer die during the Arena Preparation phase.

Professions

  • Mixology should be working correctly doubles the duration of flasks and elixirs once more.

Items

  • [Requires a realm restart.] Adjusted a number of item enhancements from earlier expansions that were providing a larger than intended bonus.
  • Adjusted a number of potions from the Cataclysm expansion that were providing a larger than intended bonus.
  • Crocolisk Au Gratin should now correctly provide a buff to Haste and Stamina instead of Expertise and Stamina.
  • Fisherman's Feast now provides a more reasonable buff to Stamina.
  • Formula: Enchant Ring - Striking no longer has a use effect as the formula it teaches no longer exists.
  • Haunted Memento's Haunted effect is now a buff that can be removed by the character.
Bug Fixes
  • Resolved an issue where items transmogrified into The Horseman's Horrific Hood or The Horseman's Sinister Slicer could revert back to their original state.
  • Resolved an issue where boosting characters could cause them to forget spells that have been taught by items.

November 3

Darkmoon Faire

  • Reduced the levels of Moonfang, Moonfang Packmate, Moonfang Dreadhowl, Moonfang Snarler, and Darkmoon Rabbit back to pre-Warlords expansion levels. The creatures needs to respawn for the changes to take effect.
  • Heirloom items sold at the Darkmoon Faire should no longer have a gold cost associated with them.
  • Firebird's Challenge: Blazing Rings are no longer shared with other players.
  • It's Hammer Time: Characters that have been flagged as PvP enabled should now be able to complete the quest.

Classes

  • Hunter
    • Talents
      • Damage from A Murder of Crows can no longer be dodged.
  • Priest
    • Talents
      • Discipline: Spirit Shell's damage absorption shield should no longer be weaker than intended.
  • Rogue
    • Talents
      • Burst of Speed should now be usable even if the Rogue is under the effects of other movement speed buffs.
  • Shaman
    • Elemental
      • Earthquake's knock down effect is no longer affected by diminishing returns, but the knock down effect now only has a duration of 1.5 seconds.

Quests

  • Blood of the Betrayer: Rogues should now be able to remove Arcane Infused Armor from Nalice, and be able to complete the quest.
  • Dah, Nunt... Dah, Nunt...: Players should no longer remain stunned indefinitely and be able to complete the quest.
  • Get Kraken!: Increased the health for North Sea Kraken by 1000%.
Dungeons, Raids, and Scenarios
  • Raids
    • Throne of Thunder
      • [Requires a realm restart.] Dark Winds debuff should no longer incorrectly persist on the character, preventing them from being able to use mounts.
    • Ulduar
      • XT-002 Deconstructor's Searing Light ability should no longer deal an excessive amount of damage.
    • The Obsidian Sanctum
      • Defeating Sartharion too quickly should no longer cause him to not drop a mount.
    • Black Temple
      • Illidan Stormrage: Fixed an issue where defeating Flames of Azzinoth too quickly in phase 2 may cause Illidan to not land.
  • Dungeons
    • Ahn'kahet: The Old Kingdom: Resolved an issue where players defeating multiple packs of creatures in the room too quickly could cause Jedoga Shadowseeker to remain not attackable.
    • Hellfire Ramparts: Players should now be able to loot the Reinforced Fel Iron Chest after defeating Vazruden the Herald.
    • Razorfen Downs: Resolved an issue where Amnennar the Coldbringer may sometimes fail to be summoned when Death Speaker Blackthorn is defeated.

Battlegrounds and Arenas

  • Battlegrounds
    • Increased Honor gains for Arathi Basin, Deepwind Gorge, Eye of the Storm, and The Battle for Gilneas. Honor is now awarded for every 150 resources gathered (up from Honor being awarded for every 250 resources gathered).
    • Returning a flag in Battlegrounds should correctly play an appropriate sound once more.

Items

  • Made a number of adjustments where lower level food items were providing a larger than intended buff.

UI

  • Timeless Isle Tokens and legendary weapons looted during the fight with Kael'thas Sunstrider in Tempest Keep are no longer included in the guild news panel.
  • Bags set to "Ignore this bag" should now be saving the setting correctly when the character logs out or zones into a new area.
  • /console colorblindshader [0-8] has been re-enabled and replaced with /console colorblindsimulator [0-8].

Bug Fixes

  • Resolved a frame rate stuttering issue that was affecting some Mac OS clients.
  • [Requires a realm restart.] Mobile Armory's guild chat should be working once more.

October 30

Hallow's End

  • Exquisite Costume Set: "The Lich King" now allows the user to ride on a mount while transformed.

Classes

  • Resolved an issue where durations for periodic effects were not always being extended for the full amount when refreshed by another ability.
  • Death Knight
    • Unholy
      • Necrosis’ damage has been increased by 67%.
      • Scourge Strike’s damage has been increased by 50%.
      • Unholy Might now increases Strength by 5% (down from 10%).
    • Talents
      • Defile should no longer be growing in radius and damage by more than the intended amount.
  • Druid
    • General
      • Druids are no longer able to switch specializations while in Flight Form.
      • Druid shapeshift forms should now override the transformation from Fire-Watcher's Oath.
      • Wrath’s damage has been increased by 25%.
    • Balance
      • Starfall’s damage has been increased by 75%.
      • Starfire’s damage has been increased by 25%.
      • Starsurge’s damage has been increased by 25%. Additionally, resolved an issue where Starsurge may sometimes provide an incorrect Lunar or Solar Empowerment.
    • Restoration
      • Nature's Swiftness should no longer incorrectly allow Cyclone to be cast while in any shapeshift form.
    • Talents
      • [Requires a realm restart.] Nature's Vigil now heals nearby targets for 20% of the healing done (down from 30%), but can now trigger from Multistrikes.
  • Hunter
    • General
      • Adaptation now increases Combat Experience’s damage increase to 70% (down from 85%).
    • Beast Mastery
      • Kill Command’s damage has been increased by 20%.
    • Marksmanship
      • Chimaera Shot’s damage has been reduced by 13%.
    • Talents
      • Focusing Shot now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
  • Mage
    • General
      • Conjured food no longer has a level requirement to use.
    • Arcane
      • Resolved an issue where notifications for Arcane Missiles charges may sometimes not display properly.
    • Frost
      • Frostbolt’s damage has been reduced by 20%.
    • Talents
      • Cauterize should no longer be dealing more damage than intended to the Mage.
      • Alter Time should now work correctly for characters below level 77.
  • Monk
    • General
      • Resolved an issue where Stance of the Fierce Tiger's movement speed increase was not working correctly for newly created Monks.
    • Brewmaster
      • Black Ox Statue should no longer be attacking targets.
    • Talents
      • Chi Explosion now deals reduced damage to secondary targets. Damage to the primary target remains unchanged.
  • Priest
    • Discipline
      • Smite critical hits should no longer incorrectly cause the target to be healed for a greater than intended amount through Atonement while also receiving a larger than intended damage shield that's granted through Divine Aegis.
    • Shadow
      • Mastery: Mental Anguish now increases damage by 3.125% per point (up from 2.5%).
    • Glyphs
      • [Requires a realm restart.] Glyph of Inner Fire and Glyph of Inner Sanctum should now be correctly removed as those glyphs no longner exist.
  • Rogue
    • Combat
      • Killing Spree should no longer cancel or end prematurely if one of their targets is immune to damage.
  • Shaman
    • General
      • Lava Burst's visuals should no longer be excessively large.
    • Elemental
      • Earthquake's visuals are no longer visible for friendly players.
      • Shamanism now increases Lightning Bolt's damage by 70% (up from 36%).
    • Enhancement
      • Fire Nova now has a maximum of 7 novas that can be triggered if more than 7 targets are affected by Flame Shock.
      • Maelstrom Weapon should no longer incorrectly persist after the Shaman has switched to a different specialization.
    • Talents
      • Echo of the Elements effect should now be correctly consumed during Ascendance.
      • Elemental Blast's damage has been increased by 20%.
  • Warlock
    • Demonology
      • Molten Core should no longer incorrectly trigger its effect based on the casting Warlock's health
      • Resolved an issue where Soul Fire's damage was reduced by a greater than intended amount.
    • Destruction
      • Resolved a situation where interactions between Immolate, Fire and Brimstone, and Cataclysm could cause Immolate to deal less damage than intended.
    • Talents
      • Cataclysm now has a slight visual which can be seen by the Warlock's allies when it's being cast.
  • Warrior
    • General
      • Heroic Leap should no longer allow the Warrior to ignore vertical terrain restrictions while in a Dungeon, Raid, or Battleground.
      • Whirlwind’s damage has been reduced by 30%.
    • Talents
      • Ravager’s damage has been reduced by 25%.
      • Slam’s damage has been reduced by 30%.

Quests

  • Breaking the Emperor's Shield: Nakk'rakas should no longer despawn, allowing players to complete the quest.

Creatures

  • Damp Shambler's Renewing Mists now heals for less.

Dungeons, Raids, and Scenarios

  • Siege of Orgrimmar
    • [Requires a realm restart.] Paragons of the Klaxxi: Resolved an issue where Kil'ruk the Wind-Reaver could not be looted.
    • Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.
  • Throne of Thunder
    • Jin'rokh the Breaker's Ionization effect should no longer deal an excessive amount of damage.
  • Icecrown Citadel
    • [Requires a realm restart.] The Lich King's Harvest Soul ability should no longer deal an excessive amount of damage.
  • Trial of the Crusader
    • Anub'arak's Leeching Swarm should no longer be healing Anub'arak for an excessive amount.
  • Dungeons
    • [Requires a realm restart.] Blackrock Caverns: Angered Earth should now spawn in when Rom'ogg Bonecrusher hits a player with Quake.
    • Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.

Battlegrounds and Arenas

  • Arenas
    • Tol'viron Arena should now correctly have Dampening.
  • Battlegrounds
    • Deepwind Gorge: Status of the mine cart should now be updating correctly.
    • Isle of Conquest: Huge Seaforium Bombs no longer have a level requirement to interact with them.

Items

  • Elixirs from the Cataclysm expansion should no longer be more powerful than their counterparts from Mists of Pandaria.
  • Boiled Silkworm Pupa now provides a buff to Critical Strike instead of Hit.
  • [Requires a realm restart.] Claws of Agony and Claws of Torment's 2-piece set bonus now gives a more reasonable amount of Haste.
  • Manual Crowd Pummeler's on-use effect now grants a more reasonable increase to Haste.
  • Technique: Glyph of the Executor no longer has an effect as the Glyph it teaches no longer exists.
  • Zandalarian Hero Badge now provides a more reasonable amount of Armor.

UI

  • Settings for SET ffxGlow should no longer be resetting when exiting the game client.

October 28

Quests

  • Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.
  • Zarhym Altogether: Spirit Chests looted during the weekly quest no longer contains gold.

World Environment

  • World Defense chat channel should be joinable once again.
  • Alliance characters taking a flight path to Shattered Beachhead should now arrive safely at their destination (rather than falling through the world).

Battlegrounds and Arenas

  • Bonus Honor for winning a Battleground is now only awarded when queuing for a Random Battleground (it was incorrectly awarding the bonus Honor for any Battleground win).

World of Warcraft Patch 6.0.3: Hotfixes

For Patch 6.0.2 pre-Warlords expansion patch notes, please see: The Iron Tide: 6.0.2 Patch Notes.
For Patch 6.0.2 Hotfixes, please see: 6.0.2 Hotfixes.

Garrisons, Followers, and Outposts

  • Characters are now guaranteed to have level 90-94 Garrison Missions available if they have Followers in the level 90-94 range and level 95-99 Garrison Missions available if they have Followers in the level 95-99 range.
  • Work Orders should now also work with materials and reagents that are in the character's bank and reagent bank.
  • Temporarily disabled Ashran as a daily quest choice while we continue to troubleshoot issues with some of the daily quests being offered.
  • Barracks: Training dummies have been temporarily removed from the Garrison.
  • Barracks Level 2: Bodyguard followers accompanying the player are now more likely to assist with the player's current target.
  • Fishing Shack: The building should now correctly still provide a bonus while it's under construction.
  • Mage Tower/Spirit Lodge: Characters under a shapeshifting effect should now be able to use an Ogre Waygate to return to their Garrisons.
  • Frostwall Mine: Fixed a number of True Iron Deposits that were spawning inside of pillars and terrain.
  • Mine Level 2: Preserved Mining Picks obtained from mining carts should now work correctly.
  • Mine Level 2: Mining carts should now be easier to spot and should contain more than 1 piece of ore.
  • Salvage Yard: The building should now correctly still provide a bonus while it's under construction.
  • Stables Level 2: Characters should now be immune to being dazed while riding their mounts.
  • Stables Level 2: Resolved an issue where characters were not remaining mounted while interacting with herb nodes.
  • The Forge Level 2: Solace of the Forge should now correctly only be usable while outdoors in Draenor.
  • Trading Post Level 2: Players should now be able to gain reputation with the Sha'tari Defense or Laughing Skull Orcs.
  • Trading Post Level 2: Multiple items for Auctioning for Parts should no longer be dropping at the same time.
  • Resolved an issue where players could get stuck on a flight path while attempting to fly into their Garrisons.
  • Outposts
    • Nagrand Corral: The building bonus for having a Corral should no longer incorrectly dismount Herbalists while harvesting resource nodes.
    • Nagrand Tankworks: Wor'var Demolisher and Telaari Siege Engine now deals less damage against other players.
    • [Requires a realm restart.] Spires of Arak: Bonus for the building should now switch correctly when changing buildings for the outpost.
  • Followers
    • Followers that are 3 or more levels below the mission level now receive 10% of the mission XP and bonus XP (up from 0%). Additional information on how Followers and mission level affects their XP gain can be found in a forum thread titled Followers and Garrison Missions XP.
    • Artificer Romuul: Resolved an issue where characters were not receiving the quest.
    • [Requires a realm restart.] Hulda Shadowblade should now be correctly awarded to players that have completed the quest, Standing United.
    • Leeroy Jenkins: Resolved an issue where characters that were dead or in Spirit of Redemption form when completing the achievement Leeeeeeeeeeeeeroy...? may sometimes not receive Leeroy Jenkins as a follower.

Darkmoon Faire

  • Reduced the levels of Moonfang, Moonfang Packmate, Moonfang Dreadhowl, Moonfang Snarler, and Darkmoon Rabbit back to pre-Warlords expansion levels. The creatures needs to respawn for the changes to take effect.
  • Heirloom items sold at the Darkmoon Faire should no longer have a gold cost associated with them.
  • Firebird's Challenge: Blazing Rings are no longer shared with other players.
  • It's Hammer Time: Characters that have been flagged as PvP enabled should now be able to complete the quest.

Hallow's End

  • Exquisite Costume Set: "The Lich King" now allows the user to ride on a mount while transformed.

Racials

  • Dwarven Stoneform ability should no longer cause the character to break out of stealth.

Classes

  • Resolved an issue where durations for periodic effects were not always being extended for the full amount when refreshed by another ability.
  • Death Knight
    • General
      • Outbreak modified by Glyph of Outbreak should no longer incorrectly consume Runic Power if the attack misses.
    • Unholy
      • Necrosis’ damage has been increased by 67%.
      • Scourge Strike’s damage has been increased by 50%.
      • Unholy Might now increases Strength by 5% (down from 10%).
    • Talents
      • Defile should no longer be growing in radius and damage by more than the intended amount.
      • Necrotic Plague now deals 20% more damage.
  • Druid
    • General
      • Druids are no longer able to switch specializations while in Flight Form.
      • Druid shapeshift forms should now override the transformation from Fire-Watcher's Oath.
      • Wrath’s damage has been increased by 25%.
    • Balance
      • Empowered Moonkin's clearcasting effect should no longer be incorrectly consumed if it's triggered while the Moonkin is in the middle of casting a spell.
      • Lunar Peak should no longer incorrectly display as having 2 charges (it was always only 1 charge). Additionally, the tooltip will be updated in a future patch to clarify the damage increase only applies to Moonfire's initial damage.
      • Starfall’s damage has been increased by 75%.
      • Starfire’s damage has been increased by 25%.
      • Starsurge’s damage has been increased by 25%. Additionally, resolved an issue where Starsurge may sometimes provide an incorrect Lunar or Solar Empowerment.
      • Resolved an issue where the balance cycle may incorrectly force the Druid to stand up.
      • Resolved an issue where the Eclipse indicator in the UI can sometimes not match the Druid's current Balance power.
    • Restoration
      • Nature's Swiftness should no longer incorrectly allow Cyclone to be cast while in any shapeshift form.
    • Talents
      • Nature's Vigil now heals nearby targets for 20% of the healing done (down from 30%), but can now trigger from Multistrikes.
  • Hunter
    • General
      • Adaptation now increases Combat Experience’s damage increase to 70% (down from 85%).
      • Camouflage's stealth effect should now be reapplying correctly when the Hunter and their pet are stationary.
      • Explosive Trap now deals additional Fire damage over 10 seconds (down from 20 seconds). Total amount of damage dealt remains unchanged.
      • Explosive Trap modified by Glyph of Explosive Trap should now correctly knock enemies away from the trap instead of away from the Hunter.
      • Freezing Trap should now trigger correctly when a stealthed character walks over it.
    • Beast Mastery
      • Kill Command’s damage has been increased by 20%.
    • Marksmanship
      • Chimaera Shot’s damage has been reduced by 13%.
    • Survival
      • Serpent Sting should now be correctly applied to targets even if they move more than 40 yards away when struck by Arcane Shot.
    • Hunter Pets
      • Tenacity Pet Specialization: Blood of the Rhino now reduces the pet's physical damage taken by 15% instead of increasing armor by 20%.
      • Tenacity Pet Specialization: Great Stamina now increases the pet's health by 60% (up from 12%).
      • Carrion Bird: Bloody Screech can now be set to autocast.
    • Talents
      • Binding Shot should now correctly stun targets affected by silence when they move more than 5 yards from the arrow. Additionally, targets should no longer incorrectly break out of stealth on entering Binding Shot's area of effect.
      • Damage from A Murder of Crows can no longer be dodged.
      • Focusing Shot now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
      • Resolved an issue where Posthaste may sometimes not trigger correctly with Disengage.
  • Mage
    • General
      • Conjured food no longer has a level requirement to use.
    • Arcane
      • Resolved an issue where notifications for Arcane Missiles charges may sometimes not display properly.
    • Fire
      • Combustion is now learned at level 80 (up from level 77).
    • Frost
      • Frostbolt’s damage has been reduced by 20%.
    • Talents
      • Alter Time should now work correctly for characters below level 77.
      • Cauterize should no longer be dealing more damage than intended to the Mage.
      • Comet Storm should now correctly belong to the Frost school and is no longer usable if that school is locked.
      • Prismatic Crystal when conjured, should now correctly last for its full duration.
  • Monk
    • General
      • Resolved an issue where Stance of the Fierce Tiger's movement speed increase was not working correctly for newly created Monks.
    • Brewmaster
      • Black Ox Statue should no longer be attacking targets.
      • Resolved an issue where Keg Smash may sometimes not generate Chi when used.
      • Stance of the Sturdy Ox now increases armor by 75% (up from 50%), and reduces magic damage taken by 15% (up from 10%).
    • Talents
      • Chi Explosion now deals reduced damage to secondary targets. Damage to the primary target remains unchanged.
  • Paladin
    • Talents
      • [Requires a realm restart.] Holy Shield should now correctly deal damage when blocking normal attacks as well.
  • Priest
    • General
      • Power Word: Shield now absorbs 20% more damage.
    • Discipline
      • Divine Aegis should now correctly factor in the increase from Might of the Mountain racial passive.
      • Holy Nova's healing has been reduced by 41%.
      • Penance's damage and healing has been increased by 20%.
      • Smite critical hits should no longer incorrectly cause the target to be healed for a greater than intended amount through Atonement while also receiving a larger than intended damage shield that's granted through Divine Aegis.
    • Shadow
      • Mastery: Mental Anguish now increases damage by 3.125% per point (up from 2.5%).
    • Talents
      • Divine Star's healing or damage (depending on Specialization) has been increased by 15%.
      • Discipline: Spirit Shell's damage absorption shield should no longer be weaker than intended.
    • Glyphs
      • [Requires a realm restart.] Glyph of Inner Fire and Glyph of Inner Sanctum should now be correctly removed as those glyphs no longer exist.
  • Rogue
    • Combat
      • Killing Spree should no longer cancel or end prematurely if one of their targets is immune to damage.
    • Talents
      • Burst of Speed should now be usable even if the Rogue is under the effects of other movement speed buffs.
  • Shaman
    • General
      • Lava Burst's visuals should no longer be excessively large.
      • Totemic Recall should now correctly refund the mana cost back when used.
    • Elemental
      • Earthquake can now only Stun a target once per cast.
      • Earthquake's knock down effect is no longer affected by diminishing returns, but the knock down effect now only has a duration of 1.5 seconds.
      • Earthquake's visuals are no longer visible for friendly players.
      • Shamanism now increases Lightning Bolt's damage by 70% (up from 36%).
    • Enhancement
      • Fire Nova now has a maximum of 7 novas that can be triggered if more than 7 targets are affected by Flame Shock.
      • Maelstrom Weapon should no longer incorrectly persist after the Shaman has switched to a different specialization.
    • Talents
      • Echo of the Elements effect should now be correctly consumed during Ascendance.
      • Elemental Blast's damage has been increased by 20%.
  • Warlock
    • General
      • Doomguards should no longer run out of energy from casting Doom Bolts.
      • Resolved an issue where Glyph of Eye of Kilrogg was incorrectly allowing Eye of Kilrogg to fly while on Draenor.
    • Demonology
      • Molten Core should no longer incorrectly trigger its effect based on the casting Warlock's health
      • Resolved an issue where Soul Fire's damage was reduced by a greater than intended amount.
    • Destruction
      • Fire and Brimstone should now correctly hit all secondary targets within 10 yards, regardless of whether they're in combat with the Warlock.
      • Resolved a situation where interactions between Immolate, Fire and Brimstone, and Cataclysm could cause Immolate to deal less damage than intended.
    • Talents
      • Damage caused by Burning Rush while Soul Link is active should no longer incorrectly cause the Warlock to go into combat.
      • Cataclysm now has a slight visual which can be seen by the Warlock's allies when it's being cast.
      • Grimoire of Supremacy's summoned Terrorguards and Abyssals should now correctly have the Avoidance ability.
      • Stacks of Demonbolt debuff should no longer be incorrectly removed by Hand of Protection.
  • Warrior
    • General
      • Heroic Leap should no longer allow the Warrior to ignore vertical terrain restrictions while in a Dungeon, Raid, or Battleground.
      • Whirlwind’s damage has been reduced by 30%.
    • Talents
      • Ravager’s damage has been reduced by 25%.
      • Slam’s damage has been reduced by 30%.
      • Sudden Death is now 2.5 RPPM (real procs per minute increased by Haste) instead of a 10% chance to activate from autoattacks.

Quests

  • Tannan Jungle
    • Bled Dry: Cages can now be opened by multiple players simultaneously.
    • Vengeance for the Fallen: Bleeding Hollow orcs respawn much more quickly now.
  • Frostfire Ridge
    • A Collection of Coils: Increased the drop rates for Coil of Sturdy Rope.
    • Articles of the Fallen: Players that have already completed To the Garrison should now be able to see Kal'gor the Honorable to complete the quest.
    • Battle of Thunder Pass: Dying or leaving the area during the middle of the Battle of Thunder Pass event should no longer prevent players from completing the event.
    • Gormaul Tower: (Temporary) Completion credit for the quest is automatically awarded once players reach the top of the hill.
    • Honor Has Its Rewards: Resolved an issue where Farseer Drek'Thar may sometimes not accept quest turn-ins.
    • Honor Has Its Rewards: The Shamanstone no longer requires characters to interact with it and will grant its blessing to players that are nearby.
    • Icespine Stinger: Increased the number of Icespine Stinger spawns.
    • Last Steps: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
    • Leave Nothing Behind!: Kur'ak the Binder now spawns more frequently.
    • Moving In: Characters that abandon the quest should now have an easier time reacquiring the quest and resume their progress on the main quest line.
    • Mulverick's Plight: Increased the drop rate for Mulverick's Axe.
    • Save Wolf Home: Gronnstalker Korhol, Beastmaster Trokar, and Giantslayer Zhakta should now spawn more frequently. Additionally, resolved an issue where characters may be unable to complete profession quests while this quest is active.
    • What We Need: Drudgeboat Salvage should now respawn more quickly.
    • Shivertail's Den: Made a change to make it easier to receive credit for "Find Shivertail's Mother".
    • The Battle of Thunder Pass: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
    • The Eldest: Players joining a party that have already completed the quest should now be able to complete the quest and should no longer get stuck in an incorrect phase.
    • The Iron Wolf: Players should now be able to receive completion credit if they've died and released during the quest.
    • The Iron Wolf: Added another way for characters to obtain The Iron Wolf invasion quest for characters that upgraded to a Tier 3 Garrison before completing the main Frostfire questline.
    • The Master Siegesmith: Master Siegesmith Uratok now scales his health based on the number of players engaging him.
    • The Warlord's Guard: Increased the spawn rates for Thunk, Gullok, and Splorg.
    • These Colors Don't Run: Characters now receive credit towards planting a Frostwolf Banner when they defeat or help in defeating a Bladespire Ogre with the exception of Bladespire Mauler, Chef, Boarbuster, Ogron, and Goresnout.
    • These Colors Don't Run: Multiple players can now place a banner on a Bladespire Ogre if they had tap rights.
    • These Colors Don't Run: Greatly increased the spawn rates for Bladespire Ogres and made them share tap credit.
    • [Requires a realm restart.] Tricks of the Trade: Characters that have undergone a faction change can now complete this quest if they had already completed it on the opposite faction.
    • Wrath of Gronn: Increased the spawn rate for Captive Gronns.
  • Shadowmoon Valley
    • Assault on Darktide Roost: Increased the respawn rates of creatures and NPCs needed for the quest.
    • Closing the Door: Resolved an issue where Void Portals may sometimes not close correctly.
    • Dark Enemies: Increased spawn rates for Shadowmoon Voidmancer.
    • Defense of Karabor: Resolved an issue where characters may not receive completion credit for the quest.
    • Escape from Shaz'gul: Players can now receive completion credit for the quest by defeating Terrorfang at the end.
    • Fate of Karabor: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
    • In Need Of A Hero: Completion credit for the quest is no longer shared amongst party members. This was causing other party members to be placed into an incorrect phase.
    • Quakefist: Quakefist's health now scales based on the number of players fighting it.
    • Quakefist: Quakefist now spawns outside of the cave, making them easier to find.
    • Ship Salvage: Drudgeboat Salvage should now respawn more quickly.
    • The Clarity Elixir: Pristine Star Lily can now be looted by multiple players at the same time.
    • The Defense of Karabor: Players resurrecting at a graveyard during this quest should no longer be immediately attacked by Iron Horde NPCs.
    • The Defense of Karabor: Resolved an issue where completing this quest may cause characters to be unable to progress if they're also on the quest for The Righteous March.
    • The Great Salvation: Draenei prisoners should spawn more frequently now.
    • The Traitor's True Name: Resolved an issue that could cause players to be unable to complete the quest.
    • Wanted: Maa'run's Hoof should no longer incorrectly reward the exact same rings as Engorged Goren.
  • Gorgrond
    • Assault on the Pit: Blackrock Foundry Assaulted credit is no longer being awarded when using the Iron Troop Launcher.
    • Bonus Objective: The Forgotten Caves: Gorg the Host should no longer be getting stuck in evade mode.
    • [Requires a realm restart.] Bushwhacker: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
    • Shredder vs. Saberon: Resolved an issue where characters that leave the quest area immediately after receiving credit may be unable to turn-in the quest.
    • Strike While the Iron is Hot: Blocked off the entrance to the Iron Docks so players won't accidentally wander out of the quest area and wind up getting lost.
    • Strike While the Iron Is Hot: Resolved a situation where the Activate Primal Device button doesn't go away after completing the quest.
    • [Requires a realm restart.] The Infested: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
    • [Requires a realm restart.] The Razorbloom: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
    • [Requires a realm restart.] The Voice of Iyu: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
  • Talador
    • Book Burning: Shadowborne Dementor should now always drop a Shadow Council Spellbook.
    • Kaelynara Sunchaser: Resolved an issue where characters were unable to return to their bodies in Spirit Form if they die inside the Jorune Mines.
    • Ogre Diplomacy: Players that have completed Into the Heart of Madness should no longer sometimes be placed into an incorrect phase and be unable to complete the quest.
    • Ogre Diplomacy: Increased the spawn rate for Ango'rosh ogres.
    • The Battle for Shattrath: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
  • Nagrand
    • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade should no longer be getting stuck in evade mode.
    • The Debt We Share: Players that are mounted should now be able to receive completion credit for this quest.
  • Spires of Arak
    • A Feast of Shadows: Increased the spawn rate for Face-Stealers.
    • Adherents of the Sun God: Increased spawn rates for Adherent Bladewing.
    • Assault on Skettis: The debuff Infected Talons placed by various creatures in the area for this quest no longer stacks.
    • Assault on Skettis: Increased the drop rates for Talon Key. Additionally, Apexis Sol-Mender, Glowing Energizer and, Stalwart Warden should no longer be getting stuck in evade mode.
    • [Requires a realm restart.] Bonus Objective: Bladefist Hold: Increased the spawn rates for Brood Mother Xylax, Bagdoth Goredrinker, and Val'dune Fleshcrafter.
    • Bonus Objective: The Howling Crag: Defeating the ritualists Vile Siphonmaster, Crazed Obliterator, and Insane Nullifier now contributes credit towards completing the Pale Orcs Slain objective.
    • Bonus Objective: The Howling Crag: Further increased the spawn rates of Pale Orcs and Rylak Eggs.
    • Bonus Objective: The Howling Crag: Increased the number and rate of Rylak Egg spawns.
    • I See Dead People: Resolved an issue where Bryan Finn may become unresponsive.
    • Legacy of the Apexis: Increased the drop rates for Apexis Core.
    • Safety Measures: Increased the spawn rate of bog denizens.
    • Skimming Off The Top: Increased the drop rates for Volatile Oil.
    • Sol Sisters: Sol-Shaper Veoryx should no longer be getting stuck in evade mode.
    • Sol Sisters: Sol-Shaper Krashyx should no longer get stuck in evade mode.
  • Garrison
    • Characters visiting someone else's Garrison should no longer be incorrectly seeing another player's daily quests.
    • Artificer Romuul: Resolved an issue where players may sometimes not receive this quest after completing the Embaari Defense Crystal event.
    • Gladiator's Sanctum: Nemesis quests should no longer be incorrectly removed from the player's quest log if they log out while the building is under construction.
    • Lunar Fall Inn / Frostwall Tavern: Improved the rewards for completing Budd's Gambit, Go Fetch, Ogre Ancestry, and Sky Dancers.
    • Back to Work / Looking for Lumber: Greatly increased the number of trees available to mark for both Horde and Alliance versions of the quest. Additionally, Lunarfall Ravens respawn much more quickly now.
    • For the Children! (Lunar Fall Inn): Manastorm's Duplicator should now correctly awarded to characters that complete the quest.
    • Goren Invasion!: Adjusted a number of spawn points so the invaders should no longer get stuck in Garrison buildings.
    • Scraps of Iron (Dwarven Bunker/War Mill): Completing the quest should no longer remove more Iron Horde Scraps than needed.
    • Shadowmoon Invasion! is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.
    • Thunderlord Invasion!: The quest is now automatically removed from the character's quest log if they upgrade to a Tier 3 Garrison as this quest is only available for Tier 2 Garrisons.
  • Ashran
    • Battle in Ashran: The quest now requires players to obtain 100 Artifact Fragments and go to Shadow Hunter Ukambe (Horde) or Scout Valdez (Alliance) to complete the quest.
    • Bonus Objective: Kill Warspear Priests no longer awards a Gleaming Ashmaul Strongbox.
  • Legendary Ring Quest Line
    • Core of Iron: Core of Iron should now only be found on Heroic difficulty Grimrail Depot.
    • Draenor's Secret Power: Completion of this quest is now required before being able to move onto the next step of the Legendary quest chain. For characters that skipped this quest, completion of this quest has also been made into a requirement before being eligible for the next upgrade.
    • Tarnished Bronze: Spirit of Kairozdormu's Time Bomb ability should no longer be hitting players that aren't in combat with him in a different phase.
  • Other
    • Blood of the Betrayer: Rogues should now be able to remove Arcane Infused Armor from Nalice, and be able to complete the quest.
    • Breaking the Emperor's Shield: Nakk'rakas should no longer despawn, allowing players to complete the quest.
    • Dah, Nunt... Dah, Nunt...: Players should no longer remain stunned indefinitely and be able to complete the quest.
    • Get Kraken!: Increased the health for North Sea Kraken by 1000%.
    • Just Around the Corner: Characters should now be able to interact with Sparksocket's Tools.
    • Roll Club: Serpent's Spine should no longer cause players to float and allow them to complete the quest.
    • The Brothers Bronzebeard: Brann's Flying Machine has been made to be more sturdy and should no longer be destroyed too quickly.
    • The Fall of Neferset City: Dark Pharaoh Tekahn should now spawn in correctly, allowing players to complete the quest.
    • The Strength of Tortolla: The quest can now be completed by characters with the PvP flag enabled.
    • Truce?: Characters should now be able to interact with Dull Carving Knife.
    • Zarhym Altogether: Spirit Chests looted during the weekly quest no longer contains gold.

World Environment

  • [Requires a realm restart.] Portals leading to the Dark Portal in Blasted Lands have been added next to Archmage Khadgar in Stormwind and Orgrimmar.
  • Removed an erroneous treasure marker displayed by using the Spires of Arak Treasure Map for a Reagent Pouch that did not actually exist.
  • Increased the number of situations where items and abilities slowing the player's falling speed could be used while in outdoor environments.
  • World Defense chat channel should be joinable once again.
  • Alliance characters taking a flight path to Shattered Beachhead should now arrive safely at their destination (rather than falling through the world).
  • Fixed an issue where Zidormi may send players to an incorrect phase in the Blasted Lands.
  • Timeless Isle
    • Resolved an issue where Mist-Covered Treasure Chest could sometimes be empty.

Creatures and NPCs

  • Increased the spawn rates for creatures and NPCs across a number of questing areas for level 100 daily quests.
  • Reduced the spawn rate of creatures and NPCs laying siege in the areas around Shattrath City.
  • Apexis Traders Dawn-Seeker Krek (Alliance) and Dawn-Seeker Alkset (Horde) are now offering Exceptional gear (item level 645) for sale.
    • Developer Commentary: The vendors' offerings were previously tied to the Highmaul raid unlock, but we wanted to make sure that players have useful items to spend their Apexis Crystals on, rather than positioning them exclusively as a catch-up item vendor. The final tier of Flawless gear (item level 655) will now unlock when the Highmaul raid becomes available, rather than when Blackrock Foundry becomes available.
  • Increased the spawn rates for creatures and NPCs in the Skettis Ruins area in Spires of Arak. [Requires a realm restart.] Additionally, resolved an issue where some creatures were incorrectly sharing loot with other players.
  • Increased the spawn rates for creatures in the Shivering Trench area in Frostfire Ridge.
  • Made a pass on a number of rare creatures to allow multiple players to receive credit for personal loot if they helped defeat them.
  • Reduced the density of Squirrels in Nagrand and, critters and Icespine Hatchlings in Frostfire Ridge.
  • Collision geometry has been added to Drek'Thar, Thrall, and Gazlowe in Frostfire Ridge.
  • Various Kaliri in the Spires of Arak area should no longer be too high off the ground to be attacked.
  • Various creatures should now correctly have a chance to drop fur that could be used for tailoring.
  • Damp Shambler's Renewing Mists now heals for less.
  • Durotan at Beastwatch in Gorgrond is now significantly tougher.
  • Echo of Murmur now spawns more frequently.
  • Felwrought Annihilator is now immune to the Warlock's Enslave Demon ability.
  • Gorg the Host should now allow multiple players to receive credit for defeating it.
  • Gorum can now be tapped by multiple characters. All players who contributed to defeating Gorum will now become eligible for loot.
  • Grand Marshal Tremblade should now drop a Gleaming Ashmaul Strongbox for Horde characters when they're defeated.
  • Graveltooth should now be using their inside voice to shout at players in the area instead of shouting at the entirety of Nagrand.
  • Grizzled Frostwolf Veteran's icon should no longer persist on the mini map after being defeated.
  • Gruuk has moved to a new location where they can be seen by both Horde and Alliance players.
  • High Warlord Volrath and Grand Marshal Tremblade now only award 50 Honor for defeating them (down from 500).
  • Mandragora now spawns more frequently and can be tapped by multiple players.
  • Mor the Dominator can now be tapped by multiple players.
  • Nagrand Prowler 's Leap for the Kill ability now has a shorter stun duration and smaller damage radius.
  • Nok-Karosh's drop, Garn Nighthowl now only allows players in a party or Raid to roll greed.
  • Rangari Jonaa now has a cooldown on their Scatter Shot ability.
  • Rotcap's icon should no longer persist on the mini map after being defeated.
  • Typhon's icon should no longer persist on the mini map after being defeated.
  • Xanatos the Defiler will never be a slave and is now immune to the Warlock's Enslave Demon ability.
  • Resolved an issue where Thaelin Darkanvil may not be visible as a quest giver to players that have rescued him.
  • Resolved an issue where Warriors using Charge against some Grimfrost Lavaslingers could become stuck in the world geometry.

Pet Battle

  • Grommloc, the delightfully dreadful baby murloc masquerading as Grommash Hellscream, legendary leader of the Warsong clan is now available. Players eligible to receive this pet will find it in their in-game mailbox. An Achievement for obtaining this battle pet will be added in a future patch.

Dungeons, Raids, and Scenarios

  • Characters with Warlords PvP gear that had its secondary item level activated due to being in PvP combat temporarily disqualifies them from queuing for Dungeons and Raid Finder. It can take up to 20 seconds after ending PvP combat before the character will be eligible to queue up normally.
  • The Postmaster received a talking to and should no longer be mailing large amounts of unimportant items to players.
  • Molten Core
    • Players should no longer be incorrectly placed into a Molten Core where Ragnaros has already been defeated.
    • Shazzrah's area of effect damage has been reduced.
    • Firelord now uses the Lava Spawn ability less frequently.
    • Core Hound, Molten Destroyer, and Molten Giant's area-of-effect attacks now deals 50% less damage.
    • Core Hound, Molten Destroyer, Molten Giant, Lava Annihilator, and Lava Surger now have 30% less health.
    • In a departure from the original Molten Core, reduced the aggro radius for most non-boss creatures from their original aggro radius from back in the day.
  • Siege of Orgrimmar
    • Paragons of the Klaxxi: Resolved an issue where Kil'ruk the Wind-Reaver could not be looted.
    • Downfall Wing 4: Resolved an issue where Gnomish Gyrocopters may not be destroying Thresher Turrets for Alliance players.
  • Throne of Thunder
    • Jin'rokh the Breaker's Ionization effect should no longer deal an excessive amount of damage.
    • Dark Winds debuff should no longer incorrectly persist on the character, preventing them from being able to use mounts.
  • Terrace of Endless Spring
    • Protectors of the Endless: Protector Kaolan's Defiled Ground ability now deals less damage.
  • Heart of Fear
    • Garalon: Destroying Garalon's Legs should now correctly damage Garalon and resolved a situation where players facing one of the legs may incorrectly receive an error message that they're not.
  • Icecrown Citadel
    • The Lich King's Harvest Soul ability should no longer deal an excessive amount of damage.
  • Trial of the Crusader
    • Anub'arak's Leeching Swarm should no longer be healing Anub'arak for an excessive amount.
  • Ulduar
    • XT-002 Deconstructor's Searing Light ability should no longer deal an excessive amount of damage.
  • The Obsidian Sanctum
    • Defeating Sartharion too quickly should no longer cause him to not drop a mount.
  • Black Temple
    • Illidan Stormrage: Fixed an issue where defeating Flames of Azzinoth too quickly in phase 2 may cause Illidan to not land.
  • Dungeons
    • Reverted the change to the default loot mode for random matchmade groups in Dungeon Finder back to Personal loot.
      • In Personal loot, each player in the group will now always receive an item from the final dungeon boss.
      • In Need Before Greed, the dungeon boss will now drop 3 items to be shared among the group as desired, up from 2 previously.
      • Full premade groups queuing in Dungeon Finder now defaults to Need Before Greed and they can change the loot mode if they want.
    • Call to Arms for in-demand roles have been reeanabled for Dungeon Finder. Completing the dungeon awards a Satchel of Savage Mysteries with a chance to contain new treasures and it will always contain an Augment Rune, a tradeable item that provides a consumable buff that is ordinarily only available through Raid Finder.
    • An award of 50 Garrison Resources has been added for completing the first Random Warlords of Draenor Heroic Dungeon of the day.
    • Reduced the item level requirement to queue for Normal difficulty Grimrail Depot, Shadowmoon Burial Grounds, The Everbloom, and Upper Blackrock Spire to 595 (down from 600).
    • Increased the amount of experience awarded for completing a Draenor level-up dungeon (Bloodmaul Slag Mines, Iron Docs, Auchindoun, and Skyreach) to be more rewarding.
    • Items looted from normal Level-100 dungeons now have a level requirement of 100 instead of 97.
    • Increased the frequency of loot awards for Normal difficulty Auchindoun, Bloodmaul Slag Mines, Iron Docks, and Skyreach.
    • Heroic Dungeons should correctly have a daily lockout once more.
    • Auchindoun
      • Players should now be able to take a Soul Transporter to get back to Teron'gor if the entire party died after defeating him.
    • Grimrail Depot
      • Railmaster Rocketspark's X21-01A Missile Barrage now deals 20% less damage.
    • Iron Docks
      • Players should no longer be incorrectly receiving credit for completing the Take Cover! achievement without actually completing the achievement.
      • Attempted to resolve an issue where Skulloc may sometimes not grant loot.
    • Skyreach
      • Araknath: Rogues using Vanish should no longer cause Araknath to become non-interactive.
      • High Sage Viryx's Cast Down ability should no longer cause Druids to drop out of their shapeshifted form.
      • Solar Flares are now able to correctly Fixate on a target even while stunned.
    • Slag Mines
      • Players that are dead should now correctly still receive credit for completing the achievement Come With Me If You Want to Live.
    • The Everbloom
      • Coagulated Genesaur Blood is now correctly flagged as a damage dealer trinket.
      • Putrid Pyromancer should no longer continue to track the player when using their Dragon's Breath ability.
    • Upper Blackrock Spire
      • During the Commander Tharbek encounter, players should no longer be kept in a constant state of combat between waves.
      • Kyrak's Debilitating Fixation ability can now target players up to 50 yards away (up from 30 yards).
      • Orebender Gor'ashan: Mobs from other parts of the Dungeon should no longer be joining the fight during the encounter.
      • Ragewing the Untamed's indicator for Fire Storm should now correctly display the ability's area of effect.
      • Black Iron Leadbelcher should no longer incorrectly activate a Sentry Cannon while polymorphed or hexed.
    • Ahn'kahet: The Old Kingdom: Resolved an issue where players defeating multiple packs of creatures in the room too quickly could cause Jedoga Shadowseeker to remain not attackable.
    • Blackrock Caverns: Angered Earth should now spawn in when Rom'ogg Bonecrusher hits a player with Quake.
    • Hellfire Ramparts: Players should now be able to loot the Reinforced Fel Iron Chest after defeating Vazruden the Herald.
    • Razorfen Downs: Resolved an issue where Amnennar the Coldbringer may sometimes fail to be summoned when Death Speaker Blackthorn is defeated.
    • Razorfen Kraul: Groyat, the Blind Hunter's Drain Life ability should no longer damage or heal for an excessive amount.
    • Siege of Niuzao Temple: Players should now be able to complete the achievement, Where's My Air Support?
    • Well of Eternity: Players should now be able to complete the achievement, That's Not Canon!
  • Challenge Mode
    • Aviana's Feather should no longer be usable while in a Challenge Mode dungeon.
    • Salyin Battle Banner is no longer eligible to be used during Challenge Modes.
    • Resolved an issue where a realm may sometimes not have a Challenge Mode daily quest available.
    • Characters can switch specializations once more after the Challenge Mode has started.
    • Once a Challenge Mode has started, characters can no longer change specializations, talents, or glyphs.
    • Auchindoun
      • Reduced the amount of enemies to kill to 48 (down from 50).
    • Skyreach
      • Time needed to achieve a gold rating has been increased to 17 minutes (up from 15 minutes). Times for silver and bronze rating have been adjusted accordingly.
    • Upper Blackrock Spire
      • Players receiving credit for Challenge Master: Upper Blackrock Spire achievement should no longer be incorrectly receiving credit for Challenge Master: Shadowmoon Burial Grounds as well.
  • Proving Grounds
    • Statistics for Basic Healer (Endless) should no longer be incorrectly displaying under Basic Tank (Endless).

PvP

  • Increased the amount of players that can be in Ashran to 150.
  • [Requires a realm restart.] Primal Combatant PvP trinkets awarded from Gold Strongboxes should now contain stats that are more appropriate for the character's specialization.
  • Primal PvP trinkets should now be eligible to grant players the Gladiator's Distinction set bonus.
  • Primal Honor PvP gear should now correctly have a set bonus.
  • Reverted a hotfix from October 15 that reduced all PvP damage by 25%.
  • Gnomes are now able to increase their reputation with Wrynn's Vanguard.
  • Honor Quartermasters have been added to Ashran. Austin Feeney (Alliance) and Shadow Hunter Gar'ant (Horde) now sell Honor gear.
  • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have temporarily stopped selling Conquest gear.
  • Coliseum Champion's Spoils and Gleaming Ashmaul Strongboxes should no longer incorrectly have a chance to contain Epic quality PvP weapons.
  • Resolved an issue where some eligible characters did not receive a Prideful Gladiator's Cloud Serpent.

Battlegrounds and Arenas

  • An item now needs to be at least item level 560 or above before being eligible to be scaled up to 650 in level 100 Battlegrounds and Arenas.
  • Resolved an issue where item levels for Battlegrounds, Arenas, and Skirmishes brackets below level 100 were not scaling correctly.
  • Battlegrounds
    • Characters should now receive a popup notifying them with the amount of bonus Honor that was awarded at the end of a Random Battleground match.
    • Increased Honor gains for Arathi Basin, Deepwind Gorge, Eye of the Storm, and The Battle for Gilneas. Honor is now awarded for every 150 resources gathered (up from Honor being awarded for every 250 resources gathered).
    • Returning a flag in Battlegrounds should correctly play an appropriate sound once more.
    • Bonus Honor for winning a Battleground is now only awarded when queued for a Random Battleground (it was incorrectly awarding the bonus Honor for any Battleground win).
    • Tarren Mill vs Southshore
      • Victory conditions are now for the first side to reach 300 points or the match results in a tie after 30 minutes.
      • Tarren Mill Deathguards and Alliance Guards now have more health.
    • Deepwind Gorge
      • Status of the mine cart should now be updating correctly.
    • Isle of Conquest
      • Huge Seaforium Bombs no longer have a level requirement to interact with them.
  • Arenas
    • Priests entering an Arena match while in Spirit of Redemption form should no longer die during the Arena Preparation phase.
    • Tol'viron Arena should now correctly have Dampening.

Professions

  • Characters with over 600 skill should no longer continue to find catch-up items for the respective profession.
  • Archeology
    • Moved some Archeology nodes in the area around Icewind Drifts in Frostfire Ridge to no longer be in inaccessible locations.
  • Alchemy
    • Mixology should be working correctly doubles the duration of flasks and elixirs once more.

Items

  • Epic quality Bind on Equip world drops are no longer eligible for a Need roll.
  • Many Warlords of Draenor trinkets received an adjustment to their stats to provide a bonus that's more appropriate for the trinket's item level.
  • Epic rings that are a part of the Legendary quest line can no longer be disenchanted.
  • Adjusted a number of item enhancements from earlier expansions that were providing a larger than intended bonus.
  • Adjusted a number of potions from the Cataclysm expansion that were providing a larger than intended bonus.
  • Elixirs from the Cataclysm expansion should no longer be more powerful than their counterparts from Mists of Pandaria.
  • Made a number of adjustments where lower level food items were providing a larger than intended buff.
  • The following items are now uncommon quality (green) so there's less award pop-ups when retrieving the them from Garrison work orders. There's been no change to the item's functionality or availability.
    • Primal Spirit
    • Savage Blood
    • Burnished Leather
    • Gearspring Parts
    • Hexweave Cloth
    • Metamorphic Crystal
    • Taladite Crystal
    • Truesteel Ingot
    • War Paints
  • Abberant's Paw, Gnarled Goren Jaw, and Redclaw's Gutripper now give a bonus to Spell Power.
  • Blackfire Scepter now grants a more modest increase to Intellect.
  • Bloodwood Wand now grants a less astronomical bonus to Spell Power.
  • Boiled Silkworm Pupa now provides a buff to Critical Strike instead of Hit.
  • Claws of Agony and Claws of Torment's 2-piece set bonus now gives a more reasonable amount of Haste.
  • Coil of Sturdy Rope, a Horde quest item should no longer be incorrectly dropping for Alliance characters.
  • Crocolisk Au Gratin should now correctly provide a buff to Haste and Stamina instead of Expertise and Stamina.
  • Darkmoon Top Hat can now only be used while the Darkmoon Faire is active.
  • Excavated Highmaul Thingamabob, Fungus-Infected Hydra Lung, Pulsating Brain of No'losh, and Thornmother Eye can now trigger its effect from non-healing spells as well.
  • Fisherman's Feast now provides a more reasonable buff to Stamina.
  • Formula: Enchant Ring - Striking no longer has a use effect as the formula it teaches no longer exists.
  • Gnomish Net Launcher now has a level 91 requirement to equip and provides a more appropriate bonus to Versatility.
  • Haunted Memento's Haunted effect is now a buff that can be removed by the character.
  • Invisibility Field's effect is now on a shared cooldown with other invisibility effects.
  • Manual Crowd Pummeler's on-use effect now grants a more reasonable increase to Haste.
  • Miner's Coffee movement speed buff should now stack correctly with other movement speed buffs.
  • Oralius' Whispering Crystal now increases all stats by 100 (down from 200).
  • Shieldtronic Shield should now correctly create a damage absorption shield instead of reflecting the damage back at an attacker.
  • Solium Band rings can now be equipped at level 98 (down from level 100).
  • Technique: Glyph of the Executor no longer has an effect as the Glyph it teaches no longer exists.
  • Toy Train Set has been temporarily disabled.
  • Turbulent Cloak contained in Satchel of Helpful Goods should no longer result in creating an invalid item for Guardian Druids.
  • Zandalarian Hero Badge now provides a more reasonable amount of Armor.
  • Resolved an issue causing the Mists of Pandaria Legendary Cloaks and Metagems to remain effective for level 100 characters.

UI

  • Timeless Isle Tokens and legendary weapons looted during the fight with Kael'thas Sunstrider in Tempest Keep are no longer included in the guild news panel.
  • Bags set to "Ignore this bag" should now be saving the setting correctly when the character logs out or zones into a new area.
  • /console colorblindshader [0-8] has been re-enabled and replaced with /console colorblindsimulator [0-8].
  • Settings for SET ffxGlow should no longer be resetting when exiting the game client.

Bug Fixes

  • Resolved an issue that could cause characters to become stuck on a flight path.
  • Resolved an issue where Draenor Perks for characters may sometimes not be saving correctly.
  • Resolved an issue where boosting characters that have XP disabled could wind up being unable to level.
  • Resolved an issue where items transmogrified into The Horseman's Horrific Hood or The Horseman's Sinister Slicer could revert back to their original state.
  • Resolved an issue where boosting characters could cause them to forget spells that have been taught by items.
  • Resolved a frame rate stuttering issue that was affecting some Mac OS clients.
  • Mobile Armory's guild chat should be working once more.

World of Warcraft 10-Year Anniversary Celebration Begins!

Written by Blizzard Entertainment on . Posted in Uncategorized

This weekend marks World of Warcraft’s 10th anniversary, and we’d like to thank you for exploring Azeroth with us for all these years. To help celebrate, tomorrow we’re unleashing some great anniversary-themed in-game content for you to enjoy, whether you’re taking a stroll down memory lane or experiencing some of WoW’s defining conflicts for the very first time.

To make sure everyone has plenty of opportunity to take part in the celebration—while still being able to enjoy everything Warlords of Draenor has to offer—all of the anniversary content launching tomorrow will be available until the beginning of 2015. Check out the details below—we’ll see you there!

When: Friday, November 21–Tuesday, January 6, 2015 at 10 a.m. PST

Everyone who logs in during the anniversary period will receive a feisty, fiery new Molten Corgi to love, pet, and call their own. Cuddle at your own risk.

Anniversary_Korgi_Small.jpg

Maximum Molten Core

One of WoW’s classic 40-player raids, Molten Core, will be available in Raid Finder for level 100 players (average item level 615 required). Making it through the underground gauntlet and defeating Ragnaros will reward players with a Core Hound mount and a Warlords of Draenor Raid Finder–quality helm—100% guaranteed! For a walkthrough of the non–Raid Finder version of the dungeon, check out our earlier Revisiting Heroism’s Past – Molten Core guide.

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10thAnniversary_MoltenCore2_WoW_Lightbox_CK_550x200.jpg

10thAnniversary_MoltenCore1_WoW_Lightbox_CK_550x200.jpg

To recapture the feeling of the endless tug-of-war of early WoW PvP, we’re opening a special Team Deathmatch–style Battleground based on the timeless struggle between Southshore and Tarren Mill. We’ll have two different brackets for players to take part in: one for level 90–99 characters and another for level 100. Unlike the old days of Tarren Mill vs. Southshore, this Battleground has a clearly defined victor, so you’ll need to work as a team or face crushing defeat. A win will gain you a shiny new title: either Tarren Mill Terror for the Alliance or Southshore Slayer for the Horde.

10thAnniversary_SSvTM3_WoW_Lightbox_CK_550x200.jpg

We’re excited to celebrate this epic milestone with you, and we hope you enjoy the activities we’ve put together. Thanks for joining us on this 10-year journey—here’s to many more adventures to come!

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10thAnniversary_SSvTM1_WoW_Lightbox_CK_550x200.jpg

Go with the Flow

Written by NCsoft on . Posted in Uncategorized

Match flow in PvP is affected by everything from team formation and arena queuing to the way players actually enter matches. I’m happy to announce that the process players use to enter PvP arenas has been completely revamped to improve match flow!

Rosters

The concept of PvP rosters has been completely removed. Players queueing by themselves will no longer need to create and submit a roster to play, and the days of teams forming parties just to invite them to a PvP roster are over. Instead, players can simply queue with their party or queue alone. This change means that anyone can queue their party for ranked or unranked arenas, which will prompt the other party members to confirm. Since parties stick together through the match flow process, they can easily queue over and over with no need to recreate rosters for every match! To accommodate these changes, the PvP UI has had a major overhaul.

Rosters

Match Prompts

We’ve heard loud and clear from the community that AFK players are mucking up matches. We’ve taken the most popular suggestions from the community and added them to the match flow, including prematch ready checks and match-start alerts.

When a match has been found, a distinct sound will alert players who have the game minimized or are looking away from their screens. The game will also flash on the task bar if sound is muted. For the players who have walked away from their computers, or for players who simply forgot they were in queue and no longer want to play, the ready check finds and replaces them before the match even starts.

Match Prompts

These changes to match flow will help prevent players from going AFK and provide a better overall experience by requiring players to actively accept a match. Players will no longer be automatically pulled into PvP matches when the queue pops. To ensure players are ready to accept, they will now be asked to be in the Heart of the Mists and ready to play when they queue. This also means that when a player sends or accepts an invite to queue up for PvP, they will also be prompted to go to the Heart of the Mists.

Since players will now queue directly from the Heart of the Mists, some core services (e.g., bank, trading post, laurel vendor) have been added there to provide more tools to manage your character between matches as well as help make the Heart of the Mists a more enjoyable social hub for PvP players.

Dishonor

The Dishonor system exists to make players think twice about leaving games or going AFK in a match.

Each instance of undesired behavior will immediately result in a timeout and increase the player’s dishonor stat. During a timeout, both unranked and ranked arena matches are unavailable. Dishonor is now a long-term effect that wears off slowly. The purpose of dishonor is to increase timeout durations. The more players misbehave and the higher dishonor they accumulate, the longer their timeouts become. First-time offenders with no previous dishonor will have short timeouts, but the severity of timeouts ramps up quickly as dishonor lingers on an account.

Leaving matches at any time or declining a match-ready prompt will result in a timeout and an increase of dishonor on an account. Dishonor does not apply in custom arenas.

Dishonor

Map Voting

We’re giving power to the players with a brand-new map selection system! Each time a match starts, all ten players will each get to choose their favorite map from a random subset. Once players finish voting, the final map is picked by a weighted roll. The more a map is chosen, the more likely it is to be picked. For example, if six players choose Battle of Kyhlo and four choose Legacy of the Foefire, there is a 60 percent chance that Kyhlo will be selected and a 40 percent chance that Foefire will be selected. This means players will always have a chance to play on their favorite maps.

Map Voting

All these features and upgrades will lead to an even better PvP gameplay experience.

I look forward to seeing you all in the Mists!

Evan

Introducing the World Tournament Series finalists

Written by NCsoft on . Posted in Uncategorized

On December 5, the top four PvP teams in Guild Wars 2 will go head-to-head at the World Tournament Series Championship event in Beijing, China, all vying for the lion’s share of the $50,000 prize pool. This event represents the first of three championship events occurring in 2014 and 2015, and it’s the culmination of months of competition that began with an open-enrollment tournament with thousands of players participating. The field was whittled down to four finalists after the WTS Invitational Qualifiers in October: two teams from the host region, China, and one team each from North America and Europe. The event in Beijing marks the second time that an international Guild Wars 2 tournament has taken place, but it’s the first occasion with a cash prize on the line. North America vs. Europe vs. China-who do you stand behind?

The English-language broadcast of the event will begin at 1:00 a.m. PST (10 a.m. CET) on Friday, December 5, on the official Guild Wars 2 Twitch channel. ArenaNet’s own Joshua “Grouch” Davis will be joined at the desk in Beijing by shoutcaster John “Blu” Mullen. More information on the event will be released over the next few weeks, so stay tuned!

WTS-Cup

Without further ado, we are proud to announce the following team members of the World Tournament Series finalist teams:

The Abjured (North American Team)

True to the meaning of the word, the Abjured was originally founded by players who counted themselves as forsaken or lost, all having been left behind from their previous teams in various circumstances. With a roster that boasts three former members of Team Good Fights, the Abjured already have a strong foundation on which they can stand. Their damage-focused team composition should prove to be quite the challenge for the Civilized Gentlemen.

Phantaram – Elementalist – Having previously played for European powerhouses such as Team Paradigm and The Civilized Gentlemen, Phantaram is the Abjured’s inside man with the knowledge and experience needed to dethrone the competition. Widely considered to be one of the best dueling elementalists in Guild Wars 2, expect Phantaram to hold his own in one-on-one situations, be a key player in skirmishes, and help dominate team fights by both supporting his allies and dishing out tons of damage.

Wakkey – Elementalist – A solid multi-classer, Wakkey is always willing to adjust his play style to meet the needs of his team. His versatility will allow him to roam the field with impunity, always becoming a strong presence in the heat of battle. A self-described “swag master,” Wakkey’s confidence and jovial personality will help his team stay upbeat through the trials of the World Tournament Series Finals.

Magic Toker – Thief – A former member of Good Fights, Magic Toker’s skirmishing ability is second to none, allowing him to pull off impressive feats such as winning two-on-ones, even in high-level tournaments such as the ESL Go4GuildWars2 Cups. His strong map awareness and keen sense of player rotations will help him keep track of players all across the map, knowing exactly where he needs to be to help his team out with maximum efficiency.

Ostrich Eggs – Engineer – A living definition of “loose cannon” if there ever was one. Ostrich’s volatility is matched only by his genius; he can pull off unfathomable plays possible only through the uncalculated, rogue, and spontaneous yet instinctual gameplay that has become his trademark. If the Abjured can manage to point this rocket in the right direction, they just might take home the win.

Five Gauge – Engineer – One of the main advantages that the Abjured gain by having Five Gauge on their roster is his acutely analytical mindset – a critical component in their ability to breakdown matches, identify weaknesses, and then rectify those issues quickly. Otherwise, in his own words, he goes “ham.”

The Civilized Gentlemen (European Team)

One of the longest standing teams in Guild Wars 2, the Civilized Gentlemen have flown many different banners during their time together. Whether they’re Team Curse, Team Mist, or the Civilized Gentlemen, one thing always remains the same – their dominance. The Civilized Gentlemen played flawlessly at the Guild Wars 2 International All-Stars tournament, giving Europe a 2-0 record against North American teams in international competitions – can they make it 3-0?

Helseth – Mesmer – As the captain of Team Mist, Helseth is charged with determining the overall strategy for his team as well as calling the shots in the heat of battle. Helseth has spent the past two years perfecting his mesmer play and you could certainly say that he is reaping the rewards of his efforts. His superior positioning and precise mechanical skill make him a deadly adversary, spiking down enemies in a split second with the help of his teammate Sizer. Looking for big plays? Keep your eye on this one.

Tage – Guardian – At one time believed by many to be unbeatable, the Civilized Gentlemen’s bunker guardian Tage has long served as the backbone of the team, often helping his team conquer insurmountable odds to secure a victory. The North American team consists of some of the strongest damage dealers in the competitive side of Guild Wars 2 – but what will happen when they match up against this immovable object? Don’t expect anything out of the ordinary from Tage – he’s already extraordinary.

Sizer – Thief – The quintessential thief, Sizer’s strong map awareness and sense of player rotation will allow him to create opportunities to capture the enemy team’s unprotected capture points, forcing them to split up to compensate. Additionally, Sizer’s high mobility will allow him to quickly rotate into team fights, always giving his team the upper hand.

R O M – Warrior – ROM is no stranger to extreme competition, having played for multiple top teams such as Cheese Mode, Made in Meta, Chieftan Ninjas, and most recently Team Mist. As a devout theory-crafter, ROM prides himself in having creating multiple builds and playstyles that are now used by players across Guild Wars 2.

Denshee – Elementalist – Denshee has tested his mettle in both North America and Europe, having played at the highest competitive levels in both regions. Perhaps Denshee’s greatest contribution to the Civilized Gentlemen is his ability to play multiple professions, allowing him to shore up weak points of his team’s composition. This flexibility will help his team adapt to the differences in playstyle between each region.

Team Prime (Chinese Team)

The word Prime can be literally translated as “the young and the best’, and that’s the perfect definition to Team Prime, whose teammates are all young, energetic, and extremely talented in Guild Wars 2 PvP.

Fuctin – Engineer – Fuctin is a professional engineer with wild playstyle, having been winning various top places in all kinds nation-wide tournaments since the launch of Guild Wars 2 in China.

Maw – Ranger and Necromancer – Maw’s calmness and stable playstyle make him one of the toughest foes on the battlefield.

Red- Thief – This skillful thief master has an aggressive playstyle and has achieved many awards from weekly and WTS online tournaments.

Elf – Engineer – Elf is extremely good at playing engineer and is known as one of the star players of Guild Wars 2 in China. Elf played professionally in previous weekly tournaments in China.

Dong Cheng – Warrior – Dong Cheng’s focus on warrior makes him the strongest front line on the team, and he is also one of the star players of Guild Wars 2 with many warrior fans in China.

Team SALA (Chinese Team)

Nocturne – Previously known for his mastery of the guardian, Nocturne has recently branched out into damage dealer professions. He has won a lot of Guild Wars 2 nation-wide tournaments in China.

November – Guardian – November is a skilled guardian player, and like his teammates, has won many tournaments in Guild Wars 2 China.

Honeyzz – Warrior – He may be new to the arena of Guild Wars 2 international competitive play, but Honeyzz’s skill at playing warrior will soon make his foes notice what a formidable foe he is in both one-on-one and group fighting.

Crazythree – Elementalist – Another new Guild Wars 2 PvP player, Crazythree focuses on playing a deadly Elementalist. He was also a former teammate of Team Prime, having fought with them to secure their place in the World Tournament Series Finals.

Jiazi – Necromancer – Jiazi is famous for his various playstyles and flexible tactics, has a lot of fans and has performed notably at qualifiers of Guild Wars 2 in China, despite his relative newness to the game.

Unicornalia Returns Nov. 20 – 26!

Written by Trion Worlds on . Posted in Uncategorized

Unicornalia

While a tide of Ascended prepare for Mount Sharax, a tide of Unicorns returns to RIFT!

  • Now through Nov. 26, Onyx Unicorn mounts can be acquired from Limited Edition: Sparkle Troves, which you can get on the RIFT Store, as rare drops from the “Hooves and Horns” zone event in Moonshade Highlands, or for completing the achievement “A Rainbow in the Dark.”
  • Opal Unicorn mounts can be purchased with Sparkle Essences you can get from Limited Edition: Sparkle Troves or by completing Unicornalia daily quests in Sanctum and Meridian!

New to Unicornalia? Find the PRI representatives in your capital city to begin!

The Elder Scrolls Online 1969-12-31 16:00:00

Written by The Elder Scrolls Online on . Posted in Uncategorized

The Elder Scrolls OnlineESO Live’s Next Episode: 11/21Guild Spotlight – Hired BladesBattlemaster’s Corner – Daedric MonkLoremaster’s Archive: From Argonian to SaxhleelESO Live’s Next Episode: 11/7Presenting the Six-Month Loyalty RewardCute, Squishy, and Pinchy!The Tamriel Chronicle, Issue #73Play Update 5 Now!Nord Figure by Symbiote

http://www.elderscrollsonline.com/en-us/rss http://files.elderscrollsonline.com/img/2/logo.png http://www.elderscrollsonline.com/en-us/rss en-us Thu, 20 Nov 2014 19:16:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/11/20/eso-lives-next-episode-1121 http://www.elderscrollsonline.com/en-us/news/post/2014/11/20/eso-lives-next-episode-1121

Catch our next episode tomorrow on Twitch for news, interviews, and more.

The Elder Scrolls Online Thu, 20 Nov 2014 19:16:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/11/12/guild-spotlight--hired-blades http://www.elderscrollsonline.com/en-us/news/post/2014/11/12/guild-spotlight--hired-blades

Do you play a mercenary that’s seeking like-minded sellswords? Look no further!

The Elder Scrolls Online Wed, 12 Nov 2014 18:15:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/11/10/battlemasters-corner--daedric-monk http://www.elderscrollsonline.com/en-us/news/post/2014/11/10/battlemasters-corner--daedric-monk

Today’s featured player build is a staff-swinging terror on the battlefield.

The Elder Scrolls Online Mon, 10 Nov 2014 20:00:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/11/07/loremasters-archive-from-argonian-to-saxhleel http://www.elderscrollsonline.com/en-us/news/post/2014/11/07/loremasters-archive-from-argonian-to-saxhleel

The Archive reveals a new lorebook on Argonians by Vicecanon Heita-Meen.

The Elder Scrolls Online Fri, 07 Nov 2014 14:29:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/11/06/eso-lives-next-episode-117 http://www.elderscrollsonline.com/en-us/news/post/2014/11/06/eso-lives-next-episode-117

Our next livestream airs tomorrow! Tune in to get the latest news and see a Let’s Play.

The Elder Scrolls Online Thu, 06 Nov 2014 18:15:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/11/05/presenting-the-six-month-loyalty-reward http://www.elderscrollsonline.com/en-us/news/post/2014/11/05/presenting-the-six-month-loyalty-reward

Discover the newest addition to ESO’s Loyalty Program, coming soon to six-month subscribers.

The Elder Scrolls Online Wed, 05 Nov 2014 18:40:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/11/05/cute-squishy-and-pinchy http://www.elderscrollsonline.com/en-us/news/post/2014/11/05/cute-squishy-and-pinchy

Get your plush mudcrab before they all scuttle away.

The Elder Scrolls Online Wed, 05 Nov 2014 18:00:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/11/04/the-tamriel-chronicle-issue-73 http://www.elderscrollsonline.com/en-us/news/post/2014/11/04/the-tamriel-chronicle-issue-73

Ready for more awesome ESO fan creations? Of course you are!

The Elder Scrolls Online Tue, 04 Nov 2014 22:15:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/11/04/play-update-5-now http://www.elderscrollsonline.com/en-us/news/post/2014/11/04/play-update-5-now

Our latest major content update is available in-game. Find out what’s new in ESO.

The Elder Scrolls Online Tue, 04 Nov 2014 15:30:00 +0000 http://www.elderscrollsonline.com/en-us/news/post/2014/10/30/nord-figure-by-symbiote http://www.elderscrollsonline.com/en-us/news/post/2014/10/30/nord-figure-by-symbiote

He may be adorable, but don't let him hear you say that—or you'll face cold steel!

The Elder Scrolls Online Thu, 30 Oct 2014 15:30:00 +0000

Fate of Arun Launch Date Revealed!

Written by EnMasse Entertainment on . Posted in Uncategorized

by Minea
Fate of Arun will launch on December 16!

TERA: Fate of Arun arrives Tuesday, December 16. Even if you're not ready to explore TERA's "lost continent", be sure to log in between now and launch to receive the Northern Initiative Pack, absolutely free to any and all players!

Want some more info on the free stuff, the new zones, the new level cap, or pretty much anything else related to Fate of Arun? Come get all the details at the Fate of Arun web page.

Warlords of Draenor: Journey into Highmaul

Written by Blizzard Entertainment on . Posted in Uncategorized

Highmaul is the seat of power for the Gorian Empire, the ogre civilization that ruled Draenor for generations until the arrival of the draenei. A massive city that belies the ogre reputation for brutish stupidity, Highmaul is full of bustling markets, wealthy nobles, and the roar of the Coliseum crowd echoing through the streets of the slums. Visible from everywhere within the city’s walls, Imperator Mar’gok’s citadel casts a long shadow, a reminder of his watchful eye and iron grip.

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Highmaul is an imposing stretch of ogre-controlled territory located within Nagrand. The Highmaul Raid contains seven bosses, three of which are optional: The Butcher, Tectus, and Brackenspore. Players will need a minimum Item Level of 615 to enter the ogres’ domain Raid Finder.

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Here’s a brief breakdown of the bosses you’ll find in Highmaul. Additional information on abilities and role-specific tips can be found within the in-game Dungeon Journal.

Gear Reward Item Level Range:640-685

Warlord of the Shattered Hand, Kargath honed his combat skills as a slave in the ogres’ gladiatorial games. He slaughtered countless opponents for the promise of freedom, only to be ultimately rewarded by being locked away with the other retired “champions.” Fueled by rage, Kargath severed his own hand to escape and led a revolt that soaked Draenor in ogre blood. Now, he returns to the arena to teach you the true meaning of savagery.

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Born in the fetid Underbelly of Highmaul, this ogre may have once had a proper name, but it’s since been long forgotten. Abused and beaten from his earliest days, the hardship only strengthened his body even as it broke his mind. Now there is not an ogre in Highmaul who will not give him a wide berth as he hacks away at slaughtered carcasses to pass his days.

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An ancient embodiment of the chaotic forces that shaped the terrain of Draenor, Tectus has been twisted and enslaved by the maddened Pale Orcs—who themselves barely maintain control over this imposing force of nature.

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The Iron Horde juggernaut moored in the waters beside Highmaul drew the attention of Brackenspore, ancient walker of the deep. This aquatic giant spreads fungal growth and moss in its wake, and is driven by primal instinct to eradicate any traces of civilization on Draenor.

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Guarding the entrance to the Gorthenon atop Highmaul, Pol and Phemos are the personal guard of Imperator Mar’gok. Peerless in strength and determination, what these ogron brothers lack in intelligence, they make up for with sheer size and brute force.

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Ko’ragh was the only ogre to survive direct exposure to a mysterious relic unearthed by the Highmaul excavations of Nagrand, leaving him with a near-complete immunity to all magic. Rumors abound regarding his connection to the Imperator, with some wondering why Ko’ragh would remain subservient to a sorcerer despite his unique gifts.

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As the grand Imperator of Highmaul, Mar’gok is descended from a long line of sorcerers who ruled the Gorian Empire. With cunning that matches his brutality, Mar’gok recognized the rising tide of the Iron Horde and what it would mean to oppose them. He has acquiesced to an alliance with Grommash, even as he continues to search for a way to tip the balance of power back into his favor.

Highmaul_ImperatorMargok_WoW_Lightbox_CK_550x200.jpg

To help you plan your escapades into the heart of this dangerous new place, we’ve broken down Highmaul’s unlock schedule for you.

December 2, 2014

December 9, 2014

December 16, 2014

January 6, 2015

Game Update 3.0 Class Changes: Guardian + Juggernaut

Written by TaitWatson on . Posted in Uncategorized

Short description: 
Happy Thursday! It's Juggernaut and Guardian time for our Discipline combat changes blogs.
News and Updates category: 
News Article
Icon: 
Front page icon: 
Publication date: 
11.20.2014
vbulletin url: 
http://www.swtor.com/community/showthread.php?t=776903